A Comic Pundit’s Thoughts On The iPad And Digital Comics

At some point last year when I was traveling abroad and catching up on Kirkman’s Invincible, I began to wonder why I was being relegated to reading said sequential art on my phone or laptop and not on a dedicated comic book reader. Most publishing companies including the one I’m currently working for has either been underground working on their own tablet device or waiting for Apple. And now we have the iPad. Panelfly and Comixology have both stated publicly that they’re working on iPad apps, but will it be enough? I still enjoy going to the comic book shop on Wednesdays to pick up the latest books.

Anyway, I asked Douglas Wolk, you know, our resident comic book guy about the iPad and his thoughts on digital comics.

Douglas Wolk: I think it is frankly insane that DC and Marvel don’t sell (most of) their comics on the day of release in a la carte, open-format, digital form. There is a gigantic audience that has now fully settled itself into downloading homemade scans of comics every week; you can get ‘em on “0-day” with mere seconds of effort. That is the format in which their customer base has declared they want to consume comics; to not offer it to them in that format is to commit slow suicide.

But of course the reason they’re not doing it is that their grasp on the direct market is so tenuous, and if one of them fails, or Diamond fails, or more comics shops fail, the whole house of cards goes down. They’re betting that the two markets are not the same; they’ve also constructed their whole business model on “collectibility,” which obviously disappears the moment you’ve got digital reproduction.

Me, I like physical things. I strongly prefer having comics that I can not only read but give away or lend or sell or drop in the bathtub. It’d be great to have easy access to a complete digital archive of comics–and wouldn’t it make sense for continuity-minded publishers to post apropos links to things that tie into their new comics each week? But, you know, comics-bootleg blogs and Rapidshare effectively do that anyway.

I bet if there’s a digital format to beat, it’s going to be Longbox, but I could be surprised. I’d still much rather see things offered in .cbr or something similar rather than a proprietary format.

Yes, the iPad is a Kindle-killer–color, for one thing!

One curious thing is that the vanguard of art-comics for the last few years has been comics that foreground their physical-object-ness: not just Asterios Polyp and Kramers Ergot 7, but handmade things, screen-printed things, things with Walter Benjamin-style “aura.” The future may be going in two directions at once.

Related Topics: comixology, digital comics, Douglas Wolk, ipad, panelfly, Gaming & Culture
  • gminnj

    I respect Douglas quite a bit, but found him to be nonsensical and talking out of both sides of his mouth here.

    He gives us a few dubious sound bites about how “the customer base has declared their intentions!” (really? how about some data on that??), then concludes by noting a prevailing preference for physical objects. With a straight face, he tells us the future is going both ways.

    Come on, guys.

  • Walt Sellers

    There is a LOT of stuff in this little topic. I’ve got thousands of paper comics but iPad comics still seem like a great idea. Here are a few thoughts:

    - While I was thinking “I like paper too” when I first started to comment, something happened to make me thing paper and “collectibilitiy” might be bad for comics in some ways.
    In a REALLY weird stroke of irony, my 14-year-old daughter came in just as I was beginning to type this very post. When she realized I was writing about comics, she started chatting with me about comics and good and bad stories and characters. (It was really touching.) Soon, she wanted to read some of my old paper comics and got me to help look through the many boxes to find some titles she might like.
    When she ran out with 20 or so bagged books (that are older than her) to sit on the couch in the living room to read, I was a little nervous. When they spilled all over the floor, I was more nervous. (I’m internally chanting “don’t discourage reading…”.) It made me think that I would be much more willing to pull them out and read with her if I wasn’t worried about damaging them.
    THAT just sank in more and more while I ran some errands with this typing on hold. I did buy the books to read originally, but at some point it became collecting too. I’m not willing to let just anyone read the book just any way because I’m so emotionally invested in collecting and protecting.
    I would probably be much more into sharing my favorite comics with the people around me via iPad because I am not handing over a collectible or even destructible paper I may want to keep long-term.

    - Just when I thought my daughter’s first visit during this was a wild stroke of luck, she got me again. She pointed out another short-coming of paper comics: the issues you missed. She was annoyed that the title she was reading had missing issues. I had missed those issues way back when, and never managed to fill in the gaps. I think I can include lost, stolen, borrowed, and destroyed issues in this.

    - A combination of sharing and gaps: a friend show you a title and you like it, but the current issue is number 75. Getting the back issues may be difficult or IMPOSSIBLE. The whole series of any eComic can be obtained NOW. That became more evident when I realized that is exactly what happens every time I discover a new online comic.

    - A comic SHOP may trade on collectibility, but does a publisher? Doesn’t a publisher want to sell as many copies as possible? Scarcity is a nice problem to have, but a publisher would rather have printed as many as they could have sold. (No need to deal with unsold eBooks.)

    - A good writer/publisher would indeed make reference links and tie-ins. (I show my age when I recall comics with lines like “*happened in our-other-title, issue 2″). My favorite online comics have links to themselves many issues back to explain jokes or plot-line points. Of course getting customers to look at your other titles or company gift store might be good for publishers.

    - Since I’ve had my head in the iPhone economy so much lately (I’m an iPhone developer) the thought struck me that the iPad could be to my comics what my iPod was to my music. All my original physical property stays home, but I can enjoy my entire collection everywhere I go. If someone steals my iPad, I still own all my purchases. I just re-load when I get a new iPad. In the end, I’ve got a lot more money invested in my media than my media player. (Like more spent on music than the music player or more spent on games than the game box.)
    So, If I’m stuck standing in some line, I can read a few pages of a current issue, and I’ll never crinkle a page. (The same way I use the iPhone/iPod to read web pages or listen to a podcast.) Bored between classes, but haven’t got time to go home? Pull out the iPad & read an issue or two. Got time to spend unexpectedly, but no new material? Download a new comic to try.

    - From the comic sellers’ point of view: Apple built EVERYTHING you need to sell comics to customers online. They have
    + a world-wide online store with a LOT of customers making entertainment purchases (music, audio books, podcasts, video, soon: books, newspapers, magazines)
    + deals to take payments via credit cards, paypal, gift cards, etc. and change currencies too
    + cellular internet setup for customers to use 24/7 to buy and download (think “impulse buying” and “instant gratification”)
    + deals with lots of patent-holders on e-commerce tech and big lawyers to defend their digital marketplace.
    + product storage, delivery bandwidth, and customer support included
    + marketing for the platform and sometimes for a developer (in this case a publisher) Seen those “There’s an App for that” ads? None of those app-builders paid to be in those commercials. Apple did that themselves. (The developer agrees to this in the contracts they sign to get started.)

    Each seller could spend the time and money to build a copy of all this themselves, then do the marketing to get people to visit, or they could just use Apple’s setup (today) for a 30% split (and maybe $100 annual fee). You upload it, Apple does the rest.

    - From an independent or small-team point of view, they could NEVER build all the stuff needed to sell online themselves. But Apple is doing deals with every independent iphone app writer. A developer signs a bunch of standard paper-work with no-negotiating terms already set and can start selling apps in Apple’s store in short-order for a 70/30 split and $100 annual fee. Is that a good deal for little writer? For any writer?

    - Even in the current Apple online market, a book would be not limited to iPhones, iPods and iPads. When you buy something, you usually get to use it in multiple places at the same time. One song is purchase, 3 iPods and 5 computers can use it. Will it be the same for books? You can’t really give the iTunes song away like you could a CD, but you didn’t have to pay as much for the album, or the one song you wanted. Will it be the same for books? You can’t give-away or re-sell, but you paid less in return.

    - For the early players, there may be some kind of extra press or advertising coverage. Apple could show a comic or two on a TV commercial while doing another “App for That” commercial about the iPad.

    - Going to the Comic shop to pick up the latest books is nice. But is it just because you are getting your comics? Or is it because you are around people with similar interests. Why would that change? You and your friends can always get together and trade notes on titles.

    If going to the store is good because you can browse the titles and try new things, keep in mind that free samples can be had online too. Also, there are plenty of lists and references and “others bought this too” available to lead you to new stories.

    Moreover, with eBooks, you might be able to subscribe to comics or sets of comics online the same way you subscribe to podcasts. (“PageCasting” anyone?) Your device downloads new issues as soon as they are available or when you click “get more” while waiting in line.

    Since many costs are removed for eComics, prices can be lowered while raising profits. Lowering prices further may cause customers to increase how many titles they buy. iPhone app developer posts are full of stories of raising sales more than enough to make up for reducing the price. Now most apps are free or very cheap.

    Since less lead time is needed for printing and shipping in a paperless process, publishing more frequently may become practical for both publisher and consumer. (Good for having new stuff when you land in that long line.) Stories may have more up-to-the-moment background settings. And you CAN’T miss an issue. You can ALWAYS begin at issue 1.

    If the existing large publishers are too tied to the old system, they may find online sales a “disruptive technology” (described in the book “Innovator’s Dilemma”.)

    Then again, Marvel is owned by Disney, and Disney has a certain huge stock-holder & board member who is about to start selling iPads. If Marvel leads, will others not follow?

blog comments powered by Disqus