Here’s the second half of the interview with Cliff Bleszinski in audio form (Check out Part I here). Over the last half of the hour we talked, Cliff mentions the comics he’s reading and his love of alcoholic superheroes, the process of how Bulletstorm came about and what he thinks of Playstation Move’s chances vs. Project Natal.
He also talks about how digital distribution and motion control might change video games in the future, what he thinks about the current state of Nintendo and why Star Wars complainers need to get some perspective. There’s tons more and you’ll hear the man at his hyperactive, super-smart best.
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