Hands-On with Playstation Move and Time Crisis: Razing Storm

  • Share
  • Read Later

The Playstation Move will let you do a lot of things in the upcoming games compatible with Sony’s motion controller. It’ll be a racket, a sword or a showerhead and you can use it as a gun, too. Of course, the PS3 peripheral’s already been shown as a sniper rifle, a machine gun and other armaments in Sony’s first-party SOCOM 4 but, being a light-gun game, Time Crisis: Razing Storm is a bit different than the military third-person shooter.

[vodpod id=Video.4016505&w=425&h=350&fv=%26rel%3D0%26border%3D0%26]

The game plays exactly as it does in the arcades, with one button to pop in and out of cover and another to fire whatever weapon you happen to be holding. I’ve played Time Crisis games at home before and it was always terribly awkward having to get your thumb over to the cover button on Namco’s proprietary GunCon controllers. (I mean, take a gander at that beastly GunCon 3!) Not to mention, having a wired controller just felt clumsy, as well.

The Move improves the experience in both those ways, and felt more accurate to boot. The usual stiff-bordering-on-satire dialogue that’s a staple of Time Crisis games shows up here, too, delivering lot points about some elite squad out to take down a South American dictator. Whatever. The game’s combo mechanic encourages you to kill as many on-screen enemies as possible for maximum scoring and this newest Time Crisis will also have online multiplayer.

Razing Storm will also have Time Crisis 4 bundled onto the disc as well as the new arcade game DeadStorm Pirates, so you’re really getting three games in one. Time Crisis: Razing Storm hits the PS3 exclusively this fall.