Virtua Fighter brought fighting arcade games into the 3D world at a time where everything was composed in a flat reality. So what if the characters were a little block shaped, and the punches a little jerky? The fact that the characters and background had depth gave it a style and flair that made the moves seem more realistic than anything else we had previously seen even though the story line of the game, basically fighters competing to win a world championship for personal reasons, was a little cliche. The game only had three buttons (kick, punch, guard) and a joystick, but if you could figure out the right combinations, you could unlock a wealth of moves that could destroy your opponent. With plenty of characters to choose from and each with their own fighting style, it meant hours of gameplay to beat the nine opponents to win the game.
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