“Farmville” Enters the “English Countryside” to Entice Old Players to Return

What’s better than having one farm on Farmville?

Having two farms –- and subsequently no social life –- of course! Last week, Zynga slowly rolled out Farmville English Countryside, the biggest expansion to Farmville since the launch of the game. English Countryside gives players level 20 and above an additional farm to tend to.

“We’re hoping to get players who used to play Farmville back into the game,” Farmville general manager Todd Arnold told Techland. “It’s really something to keep our best fans engaged. They’ve been waiting for something big.”

Let’s be clear: This is not a separate entity, but an expansion of the original game. In the English Countryside, you have unique items like a sheep pen and new crops including barley and hops to work with. The game addition also integrates features used in newer Zynga games like Cityville. You’ll finally get a coherent storyline, which is something Farmville has always been missing, and in-game missions.

By now, if you’re a hardcore farmer, you’ve probably zipped through the mini-goals and are on your second farm in England. However, the majority of players are still fixing their zeppelin to the U.K.  Arnold estimates it will take most players a couple of weeks before they’ll touch English soil. “We need to do that to make sure we aren’t releasing a buggy experience,” he explains. “When you have a user base daily of 14 million people playing the game, you have to roll it out in a controlled fashion.”

Okay, but what’s the real reason Zynga doesn’t want to make it that easy to get to the English Countryside? It’s all part of their master plan to get old players who have abandoned their farms back on the plow. Getting to the England involves a lot of additional help from other gamers, and Zynga is hoping that if you annoy your friends who have fallen by the wayside to help you on your U.K. mission they’ll get suckered into playing the game again. In fact, it’s impossible to play the new addition if you don’t have at least a small group of friends playing the game regularly since you’ll need them to give you supplies. It’s all part of the push to make Farmville more “social.”

Recent stats have shown a steady decline in people playing Farmville. The English Countryside expansion seems to be driving players back to the game, however. The daily active users (DAU) has been up 248,641 players in the last seven days. It hasn’t been that long since the launch so we’re keeping our eye on the stats to see if this trend will contune. And Farmville still has a long way to go before they beat their all-time high of over 32 million players a day. Right now, according to this data, less than 14 million players check in once every 24 hours.

So what new features are English farmers playing with? First, there’s the sheep pen that we briefly mentioned above. You put a ram and ewe together in a breeding suite, give them some love potion, and presto, with some luck you’ll get a lamb with his mother’s color and his father’s wool pattern. You get a new crafting pub where you can brew your English crops into delicious products. There’s an additional horse stable, chicken coop, more cow barns and fun English-themed animals to rear.

If you’re worried because you’re a level 81 player and your friend is only at 22, it’s okay because everyone starts out with the same structures, leveling the playing field. It also ensures that players who have been out of the game don’t feel overwhelmed if they decide to return. “We realized everyone ended up being involved at different levels,” he explains. “This is a way to reconnect with all your friends in the play experience.”

One annoying thing for obsessive players is that only one farm is active at a time. That means that when you’re on your regular farm, your English crops or animals won’t grow. You have to choose where your loyalties lie. Another thing is that once you set an animal or tree down on one farm, you can’t move it across the virtual pond. Arnold says that’s because they wanted to keep things at an intermediate level. Instead of having to worry about two farms with rotting crops, you only have to keep your timer set on one of them.

The Farmville GM says they realize how much time it takes to work on one farm, so don’t worry, they won’t inundate you with ten farms for you to look after just yet. They want to keep the game fun and social so you’ll keep playing.

“Give the story a shot, and you’ll see everything new that the English Countryside has to offer,” he says.

Related Topics: farmville, games, social, Social Gaming, zynga, Facebook, Gaming & Culture
  • bluerosebell

    The article “Farmville” Enters the “English Countryside” to Entice Old Players to Return written by Michelle Castillo has a fair amount of fallacies. Thanks for providing lots of material to work with so I have lots of practise ripping an essay apart for class

    Castillo has committed a hasty generalization fallacy here in the 2nd paragraph 3. “Let’s be clear: This is not a separate entity, but an expansion of the original game.” From all aspects it is not an expansion but a seperate game as players are forced to abandon one game for another.

    Paragraph 4 “Arnold estimates it will take most players a couple of weeks before they’ll touch English soil.” Another fallacy there, authoritarian fallacy this time. It will take forever to get everyone there as there are those who will refuse to even do the quest to get to the English countryside. I for one refuse to touch it and will not accept any requests from it.

    Again check your facts carefully. Another fallacy committed here. “The English Countryside expansion seems to be driving players back to the game, however.” It’s actually driving people away from the game in bigger droves than before. “. Those who quit will stay away when they hear of the pause.
    And over here “They want to keep the game fun and social so you’ll keep playing.” Actually they made the game so annoying many have decided to quit and refused to stop playing. Another big boo boo there.

    All in all, your article is full of fallacies and contains bias towards zynga and does not reflect the true situation. I see careful bias by omitting several key important facts and slants to try to change the view of the entire issue in Zynga’s favor

  • http://m00dyjudy.wordpress.com m00dyjudy

    zynga should really consider the effect the pause is going to have on their “profit”. 98% of players are against the pause, and are extremely irate at zyngas lack of response to us. We are your bread and butter! If you didn’t pause it, and let people play 2 farms they would be spending farmcash on 2 farms.

    Please respond to us, your customers.

    without customers, you are not a company.

  • http://tippy829.wordpress.com tippy829

    WOW! Nothing like trying to make Zynga look good. I have to say that the English Country side is not an expansion. It is a pure joke for us that play FarmVille. Who is the GM of Zynga to say that I can’t handle two farms at once? I can handle, but maybe he can’t. I play another farming game called “FarmTown” which is not allowed to be mentioned on the zynga forums and I have 5 farms there with crops, fishing creeks, factories and more and I do a pretty darn good job with it.

    Furthermore, Zynga has many issues with it’s game.

    1. We have had our hands slapped for collecting to many items off the news feed so now we are only allowed to collect 125 items per day. Holy Cow! With all the items we need to build all these structures on both farms now it will take forever to collect enough items. And you might as well forget about doing the expansions to the buildings when you do have them built.

    2. Dedicated farmers that have reached level 100 no longer have the privelage to get one free farm cash each time they level up. Boy oh boy! What a slap in the face there. I’m dedicated to zynga and farmville so I get nothing from them. Huh! Makes a whole lot of sense huh?

    3. The glitches in the game are absolutely ridiculous. Oh but bear with them. They will fix it. WHEN???? They are the slowest moving people I have ever seen when it comes to fixing things.

    I could keep going on, but I would end up with arthritis by the time I am done. If you really want to see all the problems and issues then go to Zynga’s farmville forums and read all about it. We all know they don’t. Otherwise they would fix the issues. MAYBE!

  • http://emhk13.wordpress.com emhk13

    More fallacies:

    Number 1
    Farmville is a goal oriented game. There are crop, tree and craft masteries, collectibles, ribbons. Until recently they had no quests or missions. Zynga has several mission driven games. If we wanted to play them we would. We play Farmville because we want to control how we play the game within the parameters of the goals.

    Number 2
    EC has turned what was a fun social game of sharing iems and gifts into a game of spamming friends constantly for items.

    Number 3
    The decline in player numbers may have something to do with boredom, but probably has more to do with the glitches and bugs that permeate the game, the constant pop-ups to share or request items, the additions to the game that are time consuming enough without the bugs and pop-ups.

    Also the development team has a serious lack of imagination. They produce new things that are a old thing just a differnt color.

    Zynga has a terrible customer service issue. There are constant complaints among farmville players of not getting responses to tickets.

    Zynga is not responsive to player feedback. They have forums for such and rarely are items addressed or resolved.

    Number 4
    The only truly new thing on EC is the sheep barn and sheep breeding. Most of the buildings are slight reworks of the old builds with the same function. There is a crafting cottage but it works the same way the others do.

    I do wonder though if Ms Castillo really researched this by playing the game or talking with a cross section of farmville players or just quoted extensively from a farmville press release. I read two articles yesterday on line ahich sounded remarkably like this article. Those articles were titled “English Countryside How Pause Saved Farmville” attributed to 2 other authors.

  • http://wingspeace.wordpress.com wingspeace

    It is totally a separate entity… if you are playing on your original farm, the English Countryside farm is on pause…. for those of you who don’t know what that means, it means that the game does not progress on the English Countryside.. nothing progresses and vice versa if you are on the new farm you’re existing farm ceases to “mature”.

    We were promised a 2nd farm, this is not a second farm it is an alternate farm. You may entice new players and maybe get some players to return, but they will not stay. The pause is the most frustrating “feature” introduced into this game in all the time I’ve been playing, and there have been many frustrations, but this is the final straw.

    Players have been posting feedback on Zynga’s forum for 6 days vehemently opposing the “pause”. Over 8,000 comments by players and in 6 days not a word from Zynga, not a word!!! They asked for feedback and not a word in response… extremely poor customer relations.

    I for one have thrown in the towel… there are so many issues with that game, Zynga is like a dictator more so than a service provider… Bye Bye Zynga, you can keep you’re alternate farm!

  • talicalicia

    Zynga however has caused itself a Customer Relations nightmare. Many are disenfranchised over the whole pause issue. An official feedback thread was created and has racked up over 8000 posts, less than 10 of them complementary. Sites have been sut up and taken down. Zynga banns anyone who mentions the possibility of not playing until they give the players an option. They’ve been threatening people with legal action to remove boycot Zynga sites. Permanently banning people on the forcums for even looking sideways at a post that might suggest they’re guilty of false advertising. A cause went up on facebook to remove the pause and it gained over 130,000 members within a couple of days. But that too fell under threat of legal action. Zynga has released no official response to the feedback which has made more people angry. You want a real story, take a look at Zyngas horrific cutormer relations handling of this ‘expansion’. Soon you’ll be reporting on Zynga: The Ozymandias of Facebook if they don’t pull their fingers out of their ears soon and stop treating their players like cattle.

  • abbeyroad52

    I play Farmville and have since August of 2009, there’s been a lot of ups and downs from players in the official FV forums over that time. But this new English Countryside is the by far the most controversial.

    An overwhelming amount of players have voiced their opinions on the “Pause” feature in the game so that only one of your two farms is active at a time. Since I visit the forums regularly, I can say the feedback is extremely negative. Some 7,000+ comments and counting have been left in protest of the pause. There’s been no word from Zynga or any representative on the issue since it’s release. Their only response was move thread between categories so players could not find it.

    It’s become clear to me that Zynga either..

    A. Hears the feedback but is turning a deaf ear to it.

    B. Hears the feedback but does not have the developers capable of fixing the pause feature now that the game has been released.

    C. Hears the feedback and is just hoping people will once again cave and decide to play anyway.

    I think the best thing and probably what should have been done in the first place is there should have been a choice, pause or not pause in the game. Anyone who has played this game knows what they can handle and will do on the game. If someone can’t handle 2 farms let them be able to pause it, if they can let them not have to. I for one, refuse to play EC until the pause is made an option and not a requirement.

  • http://88yankeegirl.wordpress.com 88yankeegirl

    One of the worst things is that they ALREADY have it written IN the game to implement a pause OPTION but refuse to.

    If Zynga doesn’t do something soon, they will lose ALOT of customers… but with their lack of customer service – it begs the question, do they really care????

  • http://socialgamingonfacebook.wordpress.com socialgamingonfacebook

    I keep waiting for someone in the media to pick up on the fact that apparently the once successful Zynga has decided that it is shoot-themselves-in-the-foot time.

    They instituted a ~throttle~ and a limit so that now one can only collect items from the feeds very very s l o w l y ….and only when Zynga wants to let you. If their little program decides that you’re having too much fun, they smack you down with a ‘go away you greedy little brat – come back in an hour and try again.’

    Which is of course now what it actually says … but that’s what they mean. They took all the social out of social gaming – and now, with their damned ridiculous pause, which they supposedly instituted because THEY believe we’re all too slow to manage 2 whole farms at once and might be upset if something wilts.

    So – even though we COULD possibly go entertain ourselves on our farms when we are throttled, there is no point.

    I’m not surprised that their numbers went up a bit when EC first came out – novelty does that – but it will not last, and in fact, between the throttle, pause, and absolutely atrocious disregard and disrespect for the people that pay their bills… well, USED to pay their bills, since most of us have throttled & paused our wallets as a result of their incompetence…. I figure that someone inside Zynga is actually working for some other company and sabotaguing them… can’t come up with any other reasonable explanation for why they are choosing to kill off their own success… but there you have it.

    Each of the “official feedback threads” for these issues are very, very long… with thousands of messages…. and I’m sure that those represent only a small percentage of irritated ex-farmers. Someone should do an actual story…. would love to know the real story about why they’ve decided that we’re all idiots and will keep playing – and paying – once they’ve taken all the fun out of the game.

  • http://socialgamingonfacebook.wordpress.com socialgamingonfacebook

    dang… noT what it actually says, not now.

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