Analyst: PlayStation Network Fiasco Will Be Costly, Change Industry Forever

You have to sympathize with Sony. Rebuilding the PlayStation Network ground up with a gun to the head was never in the cards. And like any company suffering a sudden, mammoth, shocking customer data breach, it couldn’t have imagined events playing out quite like this.

That’s what caused this mess in the first place, of course. Sony really didn’t think something like this was possible, so when it happened, it did the only thing it could: take the network completely offline. And then it had to be careful what was said publicly, probably to avoid (for as long as possible) spooking “persons of interest” almost surely under investigation.

(More on TIME.com: Everything You Need to Know About the Sony PlayStation Network Fiasco)

What are the long term implications? Where does the company go from here? I spoke with Wedbush Morgan analyst Michael Pachter this morning to get his take, which ranged from empathy with the company’s plight to financial impact guessing to the way he expects the debacle’s lessons to imprint indelibly on the industry.

In the hierarchy of Sony failures, the most egregious is the customer information data breach. Pachter doesn’t think we’ll ever know precisely when Sony knew (not without a paper trail to prove it) but believes they knew there was one early on.

“My guess is that they…couldn’t determine the extent of the breach until the last couple of days, and I have faith that they got a message out to gamers within a reasonable time after they figured it out,” he said in an email. “Of course the brand will be damaged, and of course they have an issue with customer trust–it’s incumbent upon them to fix the problem and assure their customers that it won’t happen again, and they must do whatever they can to rebuild that trust.”

Part of rebuilding could involve giving away freebies like software downloads or offering free PlayStation Plus memberships (the company’s premium tier service), says Pachter, though adding “the most important thing is to demonstrate that they have fixed the problem and that their security is well above the industry standard.”

(More on TIME.com: Watch These 9 Crazy People Obliterate Their PlayStations)

Of equal importance: Weighing the financial impact on the company given assumptions about damage to the brand. While the numbers below would seem dear to anyone not an $88 billion a year revenue company, Pachter says they’re hardly back-snapping.

“The financial hit is relatively small, probably $10 million a week in lost revenue, $3 million a week in lost profit, plus whatever they have to give away to restore trust,” he says. “It is pretty unlikely that there will be widespread identity theft or fraudulent card use, but they’ll have to compensate any affected customers.”

Pachter guesses the highest cost will be in public relations expense “just to restore confidence,” and that all-in, it’ll “probably [be] less than $50 million.”

But what PSN members probably want to know most is when, as in “when will Sony relaunch the network?” Pachter thinks soon.

“They can’t afford to be down longer than another week, because they will start to appear incompetent,” says Pachter, adding “The email I received suggested that was the outside limit for downtime, and I believe them.”

Speaking to the broader impact on the industry, Pachter says it’s that “any gaming network must be secure, period.”

“That raises the costs of being in the business, and ultimately, probably means that free gaming networks can’t exist,” he says. “I feel bad for Sony, think that they probably did the best they could, and I truly believe that a determined hacker can get through any security barrier. They’re [Sony] the unfortunate victim of such a determined hacker, and the hack has the consequence of inconveniencing millions of consumers.”

Related Topics: game industry, hackers, outage, playstation, playstation network, ps3, PSN, Gaming & Culture, Sony
  • cyberprivateer

    There’s always a way to turn a liability into an asset of equal magnitude. This one is going to take someone with serious marketing savvy and who has the ear of Japanese Prime Minister Kan and of Sony management. Here’s my two cents worth: http://www.themorgandoctrine.com/2011/04/japan-i-have-solution-for-you-and-sony.html

  • http://everythingwrongwithtodaysyouth.wordpress.com James

    In response to your first sentence, no I don’t. And neither does anyone else who owned a PlayStation 3. You alluded to the reason why we shouldn’t; Sony simply made too egregious an error when it underestimated which future circumstances existed within the realm of possibility.

    We need to get out of this habit of sympathizing with corporations, who take it upon themselves to be the ones who provide the products and services that citizens want and/or need to spend money on, as though they are some sort of individual being who simply made a human error. Corporations are compositions of many individual, and don’t make mistakes. They make “error judgments” in the “economic risk-management determinations” which shape the corporation’s policy toward how much money they think is worth being spent on ensuring certain things that can go wrong, won’t.

    When it comes to this situation, you’re wrong to say Sony really didn’t think this was possible; they simply decided, upon evaluating the probability of something like this happening against the financial impact guarding against it would have on the corporation, that the best option was to save a few bucks because “it probably won’t happen.”

    I feel as though this whole debacle is oddly related to some other huge news story that happened about a year ago. Something to do with the brutal rape of our southern coastal states at the hand of some corporation… Ah, I just can’t put my finger on it though.

  • http://sonysucks.wordpress.com sonysucks

    SONY LEFT IT’s CUSTOMERS OUT TO DRY PERIOD!

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