Skyrim’s default enemy behavior not doing it for you? Wars in Skyrim IV aims to remedy that by increasing the interactive complexity of countryside critters. Imagine if enemies could occasionally flock, banding together as they bump into each other, then coming after you. Or creatures that attack your enemies, then turn on you as soon as they’re finished. Or NPCs fending off random attacks from creatures (that aren’t story-scripted). Or new creatures like tundra trolls, bone golems, giant rock crabs and my personal favorite: werewolf-vampires. Or stop imagining and download Wars in Skyrim IV, which adds all that and more.
Get it: Wars in Skyrim IV