The new bases in Firaxis’s XCOM remake look like a spooky Wes Anderson diorama, only here you can zoom in and out and watch everyone go about their business, including go for a run in the exercise room (on a treadmill) or have a drink at the bar. “The first thing you’ll get [after returning from a mission] is a debrief from your scientists, so all the alien artifacts you’ve recovered result in new research projects,” explains design lead Jake Solomon. After that, it’s roam-around-the-base time. “The guys that you take into combat with you are walking around this base you designed the whole time,” says Solomon.
5 New XCOM: Enemy Unknown Screens Explained
I recently spoke with XCOM: Enemy Unknown developer Firaxis about their upcoming hybrid turn-based, real-time strategy game's tactical options, how to thwart at least one new alien bad guy and the ramifications of ticking off countries that fund your alien research projects.