Did you skip Flower when it appeared on the PlayStation 3 in February 2009? Here’s your chance to make things right. The lofty concept pitch is that you’re playing a game in which the background becomes the foreground. If that sounds too highfalutin, try this version: you control the wind (with more responsive controls, says Sony, thanks to the DualShock 4), sending a flower petal whirling through idyllic vistas — now even more idyllic thanks to a next-gen visual polish.
Thatgamecompany / Sony Computer Entertainment