The most promising thing I’ve read about The Elder Scrolls Online is this beta player’s first impressions writeup, and the words “I have yet to be asked to go kill 10 skeevers, or cut some maple wood for someone’s house, or gather 20 wolf pelts.”
Sounds promising indeed, assuming whatever you do instead of that’s as (or more) engaging. There’s little else to say at this point: It’s an Elder Scrolls MMO, meaning epic, deeply Dungeons & Dragons-indebted high fantasy, scaled even further up.
Will it break any major MMO molds? Unlikely. Will it give Elder Scrolls wonks something to do until the next main series installment? Sounds like it.
(Also for OS X, Windows, Xbox One)