Valve’s got a good thing going on two important fronts.
First, its Steam digital distribution network went from an idea viewed with skepticism to a juggernaut that’s a vital destination for developers both big and small who want to reach PC gaming audiences.
Second, as one of gaming’s most respected creative studios, they’ve …
Video game grudge matches rarely come this perfectly designed.
This fall, Battlefield 3 and Call of Duty: Modern Warfare 3 come out within weeks of each other, trying to capture the free time of millions of gamers worldwide. But, it’s not just the fact that both titles are realistically styled war games set in what’s pretty much the …
I’ll be honest with you, Techland readers: I haven’t played a Kinect game in months. Yes, motion-control titles have continued to roll out since the blockbuster launch of Microsoft’s skeletal-tracking camera but none of them, to me, offered anything to get excited about. And, yes, I mean you, Kung Fu Panda 2 and Carnival Games …
Master Chief said goodbye to his parents last November when Halo: Reach served as Bungie’s swan song. After months waiting to hear what exactly the future of Halo would be after its original creators moved on, this year’s E3 finally brought fans the news they’d been waiting for.
(More on TIME.com: The Halo Trinity)
Microsoft is …
I remember the first time I saw Duke Nukem Forever, which was about a year ago. Surprise was the only word I could use to sum up my feelings. This legendary piece of vaporware existed? It was playable and funny and self-aware too? Man, if it could come back from the edge of oblivion, then it might actually be good …
(More on …
Exhaustion’s the only appropriate response after the annual Electronic Entertainment Expo. Even if you’re only watching at home, it’s dizzying trying to keep up with all the news, hype and announcements that emanate from the Los Angeles Convention Center.
Hundreds of games jockey for attention, and inevitably, some garner more buzz …
Ten years ago, Halo proved gamers who thought first-person shooters would never excel on consoles wrong.
Bungie’s landmark sci-fi title brought the speed and accuracy needed for a fun FPS experience to the first Xbox and introduced players to a sweeping cosmic mythos that’s gone on to inspire books, comics and animation. Last year’s …
Nintendo’s chief executive took some time after Tuesday’s press conference to talk to me about the kind of thinking that led to the creation of his company’s upcoming “Wii U” console.
(More: E3 2011: Hands-On with Nintendo’s New ‘Wii U’)
In the interview that follows, Satoru Iwata talks about how the Wii U will end living room …
Nintendo’s been a company built on paradigm shifts. They popularized gamepads when other consoles where still using joysticks, the Wii made motion control viable for gameplay input, and the 3DS aims to make 3D gaming a portable experience for anyone to enjoy.
The newest hardware from Nintendo harbors another paradigm shift, but one …
You’ve got to hand it to Sony. In the face of a humiliating security breach and three-week-long PlayStation Network outage, they didn’t go for the “these aren’t the hacks you’re looking for” Jedi mind trick. They addressed the issue straight on, acknowledging that the outage happened, admitting that they may have lost some of their …
The one message that Microsoft drove home during their E3 2011 press conference is that they’re going to give everyone–from hardcore gamers to avid TV watchers to casual players–reason to turn on their hyper-successful motion-sensing peripheral.
Xbox exec Marc Whitten claimed that the goal is to “get the technology out of your …
It’s a rule: When you become a superhero, you get a city. Spider-Man swings all over Marvel Comics’ version of the Big Apple, Superman’s got Metropolis and everyone knows Gotham City is Batman’s town. In the best interpretations, the stomping grounds that heroes patrol reflect the core truths about them, and vice versa. So Batman can …