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	<title>Tech &#187; Jared Newman &#124; TIME.com</title>
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		<title>Tech &#187; Jared Newman &#124; TIME.com</title>
		<link>http://techland.time.com</link>
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		<title>Google Play Game Services Is Just What Android Needs, but Who Will Use It?</title>
		<link>http://techland.time.com/2013/05/17/google-play-game-services-is-just-what-android-needs-but-who-will-use-it/</link>
		<comments>http://techland.time.com/2013/05/17/google-play-game-services-is-just-what-android-needs-but-who-will-use-it/#comments</comments>
		<pubDate>Fri, 17 May 2013 20:43:34 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Google]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Google IO 2013]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162997</guid>
		<description><![CDATA[Out of all the things Google announced at its I/O developer conference this week, Google Play Game Services is the one new product I started using right away. Think of it as the Google equivalent of Xbox Live. For games that support it, the service lets you earn achievements, find and host multiplayer games and compete in online leaderboards. It also supports cloud saves, so you can continue your game across multiple devices&#8211;not just on Android, but on iOS and web-based games as well. As someone who owns multiple Android and iOS devices, that last part is crucial. In the past, I&#8217;ve avoided playing lengthier games on my phones, because I didn&#8217;t want to bother re-doing everything on my tablets. So far, I&#8217;ve tried Google Play Game services on my HTC One and my Nexus 7. Cloud saving works as well as it should. Some games, such as Beach Buggy Blitz, will detect an online save and ask to replace your local device&#8217;s data. Others, such as Riptide GP, replace your local progress automatically. When you unlock an achievement, a slick notification bar pops in, providing a little addictive kick. I also tried a few rounds of Riptide 2 multiplayer at a Google I/O demo booth. This is also pretty straightforward. You can either join a quick match, and get paired with anyone in the world, or invite specific friends to play with you. Google Play Game Services supports both real-time and asynchronous multiplayer. So far, I&#8217;m satisfied with the service. If game developers do nothing but support cloud saves, it&#8217;ll be a useful addition to the Android platform. I wonder, though, how many normal users will take advantage of the service, for several reasons. Jared Newman / TIME.com First of all, the name &#8220;Google Play Game Services&#8221; is targeted at developers. To players, the service is branded as &#8220;Google+,&#8221; the name of Google&#8217;s own social network. Games that support the service present a Google+ logo on their title screens, but it&#8217;s not obvious what this logo does. The average<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162997&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Google</primary_category><primary_category_link>http://techland.time.com/category/companies-2/google/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/beachbuggygameservice.jpg?w=240</featured_image>
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			<media:title type="html">Jared Newman</media:title>
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		<title>Google Opens Up About Glass Privacy, Zombification</title>
		<link>http://techland.time.com/2013/05/17/google-opens-up-about-glass-privacy-zombification/</link>
		<comments>http://techland.time.com/2013/05/17/google-opens-up-about-glass-privacy-zombification/#comments</comments>
		<pubDate>Fri, 17 May 2013 17:15:09 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Accessories & Peripherals]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google Glass]]></category>
		<category><![CDATA[Google IO 2013]]></category>
		<category><![CDATA[privacy]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162942</guid>
		<description><![CDATA[Until now, Google has stayed eerily quiet on the privacy implications of Google Glass, seemingly content to let the tech world debate the issue among themselves. But during a &#8220;fireside chat&#8221; about Glass at Google&#8217;s I/O conference, Google employees opened up. Their responses represent the company&#8217;s most thorough take yet on the privacy issues surrounding Google Glass. Google Glass, if you&#8217;re unaware, is a pair of mock spectacles with a mounted display, camera, microphone and touch panel. So far, Google has only sent out Glass to a couple thousand developers, along with a few members of the press. And over the last few weeks, there&#8217;s been a lot of discussion about whether society would be better or worse off with head-mounted displays and cameras. Steve Lee, the product director for Google Glass, offered a few responses to the criticisms so far: Google purposely mounted the display for Glass just above the eye, forcing users to look up at the screen. &#8220;Once you&#8217;re around someone with Glass, you&#8217;ll know they&#8217;re paying attention to you because they&#8217;re looking at you,&#8221; Lee said. Later in the session, Lee said the screen&#8217;s high placement makes it hard to look at for long periods of time, encouraging quick sessions instead. That was also by design. &#8220;We don&#8217;t want to create zombies staring up at their display for long periods of time,&#8221; Lee said. Regarding the potential for surreptitious recording, Lee said Glass purposely requires &#8220;social queues&#8221;&#8211;that is, tapping the side of the device, or speaking&#8211;to snap a photo or start taking video. Engineering director Charles Mendis added that &#8220;you kind of notice&#8221; when someone&#8217;s staring at you. &#8220;If you walk into the restroom, even without Glass, and someone&#8217;s just looking at you, I don&#8217;t know about you but I&#8217;d get out of there,&#8221; Mendis said. Lee pointed out that when you use Glass, the display lights up, so other people will always know when Glass is active. Google won&#8217;t allow Glass apps that don&#8217;t light up the screen while the device is in use. Granted, a lot<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162942&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Google</primary_category><primary_category_link>http://techland.time.com/category/companies-2/google/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/04/google-glass.jpg?w=240</featured_image>
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			<media:title type="html">Jared Newman</media:title>
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		<title>Google&#8217;s New Hangouts App Has an AT&amp;T Caveat</title>
		<link>http://techland.time.com/2013/05/16/googles-new-hangouts-app-has-an-att-caveat/</link>
		<comments>http://techland.time.com/2013/05/16/googles-new-hangouts-app-has-an-att-caveat/#comments</comments>
		<pubDate>Thu, 16 May 2013 21:30:36 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Apps & Web]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[hangouts]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162932</guid>
		<description><![CDATA[When Google announced its new Hangouts app on Wednesday, it didn&#8217;t mention an exception for AT&#38;T customers: the app&#8217;s free video calling won&#8217;t work on AT&#38;T&#8217;s network. To use Hangout video chat on an AT&#38;T Android phone, you must be connected to Wi-Fi. Apparently, AT&#38;T is falling back on the same excuse it used to restrict the use of Facetime video chat on the iPhone last year. AT&#38;T believes that if a video chat app is pre-installed on a phone, the carrier can block it without running afoul of net neutrality rules. (The FCC says wireless carriers aren&#8217;t allowed to block apps that compete with the carriers&#8217; own voice offerings.) For that reason, Hangout video chat is not barred from AT&#38;T&#8217;s network on the iPhone. On Android, Google+ video chat works fine, because the Google+ app is not pre-installed. On my HTC One, I was also able to receive a pair of chat invitations from my editor Doug Aamoth&#8211;one from Google Chat on his desktop, and one from Google+ Hangouts. In a statement to the press, AT&#38;T reiterated its earlier claim that it can block video chat on pre-installed apps. But it also suggested that the ball is in Google&#8217;s court to make the app work over cellular: For video chat apps that come pre-loaded on devices, we offer all OS and device makers the ability for those apps to work over cellular for our customers who are on Mobile Share, Tiered and soon Unlimited plan customers who have LTE devices. It&#8217;s up to each OS and device makers to enable their systems to allow pre-loaded video chat apps to work over cellular for our customers on those plans. Unfortunately, this statement doesn&#8217;t offer much clarity. I&#8217;m not sure, for instance, if Google can enable Hangout video chat and have it work across all Android devices, or if phone makers like Samsung and HTC will also have to get involved. For that matter, what does &#8220;enable their systems&#8221; even mean, and why wouldn&#8217;t an OS or device maker just enable video<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162932&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Smartphones</primary_category><primary_category_link>http://techland.time.com/category/gadgets/smartphones/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/googlehangout.jpg?w=202</featured_image>
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			<media:title type="html">Jared Newman</media:title>
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		<title>Nvidia Shield Not Priced to Move? No Problem for Nvidia</title>
		<link>http://techland.time.com/2013/05/16/nvidia-shield-not-priced-to-move-no-problem-for-nvidia/</link>
		<comments>http://techland.time.com/2013/05/16/nvidia-shield-not-priced-to-move-no-problem-for-nvidia/#comments</comments>
		<pubDate>Thu, 16 May 2013 19:15:39 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Google IO 2013]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[Nvidia Shield]]></category>
		<category><![CDATA[Project Shield]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162886</guid>
		<description><![CDATA[At a price of $350, Nvidia doesn&#8217;t expect to sell huge volumes of Nvidia Shield, its Android-based handheld gaming device due out in June. The company has a different goal with its first move into consumer electronics devices: It wants to show hardware makers and gamers what&#8217;s possible with its Tegra 4 processor. &#8220;We wanted to have a reference device that shows Tegra 4 in the best light it can possibly be shown,&#8221; Bill Rehbock, Nvidia&#8217;s general manager of mobile games, said in an interview. Shield looks like an oversized console game controller, but with a 5-inch touch screen that unfolds from the top. The device runs Android 4.2, and can hook up to a TV via HDMI for big-screen gaming. It also has a streaming feature&#8211;in beta at launch&#8211;that promises to let users play modern PC games over a local network connection. I had a chance to speak with Rehbock and Richard Seis, Nvidia&#8217;s developer support manager, during Google I/O 2013, where Nvidia was showing off the nearly-finished version of Shield. Rehbock explained that Shield is a way to show off high-end Android games with real game controls, running on the company&#8217;s Tegra 4 processor. Although Nvidia&#8217;s been doing mobile processors for a while, and the idea of using a physical controller for Android games isn&#8217;t new, Nvidia didn&#8217;t manage to turn heads with Tegra until it built its own device. &#8220;Until we had Shield to go along with Tegra, we didn&#8217;t get nearly the attention that we had at CES,&#8221; Rehbock said, referring to the annual consumer electronics show in January where &#8220;Project Shield&#8221; was revealed. I had suspected that selling large quantities wasn&#8217;t the primary objective for Nvidia Shield. Back in January, I theorized that Shield would succeed even if it didn&#8217;t sell well, because it would help legitimize Android gaming, in which Nvidia has a vested interest. As gaming on phones and tablets grows, chip makers need Android to take market share away from the iPhone and iPad, which use custom chips made by Apple. Jared Newman / TIME.com<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162886&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Video Games</primary_category><primary_category_link>http://techland.time.com/category/video-games-2/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/nvidiashield.jpg?w=240</featured_image>
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			<media:title type="html">Jared Newman</media:title>
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		<title>Google I/O 2013 Is All About Cleaning Up the Mess and Filling In the Gaps</title>
		<link>http://techland.time.com/2013/05/15/google-io-2013-cleaning-up-the-mess-filling-in-the-gaps/</link>
		<comments>http://techland.time.com/2013/05/15/google-io-2013-cleaning-up-the-mess-filling-in-the-gaps/#comments</comments>
		<pubDate>Wed, 15 May 2013 22:57:20 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Google]]></category>
		<category><![CDATA[Google IO 2013]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162835</guid>
		<description><![CDATA[Google’s I/O conference keynote was, in many ways, the opposite of what we expected. Google did not announce any new hardware — no new Nexus 4 phone, upgraded Nexus 7 tablet or new Chromebook — nor did the company reveal a new version of Android. Wilder rumors about an &#8220;X Phone&#8221; from Motorola and an 11-inch tablet from Samsung did not materialize. (The only semi-new hardware announcement was that of a Samsung Galaxy S4 running stock Android, coming in late June for a cool $650.) Instead, Google spent about half of its annual developers conference focusing on, well, developers, and the tools they need to make better apps. The rest of the time, Google spent announcing improvements to core Web services, such as Search, Maps and Google+. The biggest new product launch was arguably Google Play Music All Access, a competitor to subscription services like Spotify and Rdio. In other words, Google was less interested in wowing the crowds with flashy hardware and software news, and more interested in making itself look good. What&#8217;s New for Google Users Here&#8217;s a quick overview of all the new, consumer-facing things that Google announced at the show: Google Play Game Services: Google&#8217;s answer to iOS Game Center and Xbox Live lets users start playing a game on their phones and resume progress on their tablets. It&#8217;ll also have achievements, online multiplayer and leaderboards tied to your social circles on Google+. Surprisingly, Google will let developers add its game services to iOS devices and Web-based games, not just Android. Google Play Music All Access: Google is getting into the subscription-music business, with a service that resembles Spotify and Rdio. For $9.99 per month — or $7.99 per month if you sign up by June 30 — you get millions of streaming tracks on Android devices and Web browsers, along with artist-based radio stations and personalized recommendations. No word on apps for iOS or other platforms. Maps for Mobile: The smartphone version of Google Maps lends drivers a hand with warnings when a traffic jam pops up, along<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162835&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Google</primary_category><primary_category_link>http://techland.time.com/category/companies-2/google/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/larrypage.jpg?w=240</featured_image>
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			<media:title type="html">Jared Newman</media:title>
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		<title>Nokia Gives Thin and Light a Try with the Lumia 925</title>
		<link>http://techland.time.com/2013/05/14/nokia-gives-thin-and-light-a-try-with-lumia-925/</link>
		<comments>http://techland.time.com/2013/05/14/nokia-gives-thin-and-light-a-try-with-lumia-925/#comments</comments>
		<pubDate>Tue, 14 May 2013 21:53:33 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[aluminum]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[Nokia Lumia 925]]></category>
		<category><![CDATA[Windows Phone 8]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162741</guid>
		<description><![CDATA[Ever since Nokia debuted its first Windows Phone, the Lumia 800, the company has eschewed slim designs and opted for distinct, if clunkier, constructions. That&#8217;s all about to change with the Lumia 925. Rather than use a solid slab of polycarbonate, as it has with previous flagship phones, Nokia wrapped the edges of the Lumia 925 in aluminum. Polycarbonate &#8212; a durable form of plastic &#8212; still makes an appearance on the phone&#8217;s back panel. Possibly as a result of the new materials, the Lumia 925 is much thinner and lighter than its predecessors, weighing 4.9 ounces and measuring 3.3 inches thick. Nokia&#8217;s Lumia 920, by comparison, weighs 6.5 ounces and runs 0.42 inches thick. Nokia has managed to shave all that bulk without compromising tech specs. Compared to the Lumia 920, the 925 has the same 1.5 GHz dual-core processor, 1 GB of RAM, 16 GB of storage, an 8.7-megapixel camera and a 2,000 mAh battery. It also has the same 4.5-inch screen size and 1280-by-768 resolution as the Lumia 920, but with AMOLED display technology instead of LCD, promising deeper blacks. The only thing missing is built-in wireless charging. Users will have to strap on a separate case to get that feature. With so many of the same specs as the Lumia 920, the focus with the Lumia 925 was clearly on improving the design of the phone. (The phone has a few extra software features for the camera as well, such as a Smart Camera mode that takes 10 shots at once and can weave together the best elements from each photo.) The Lumia 925 even fares well against other high-end smartphones, as Gizmodo&#8217;s detailed spec comparison points out. It&#8217;s thinner than the HTC One, BlackBerry Z10 and Nexus 4; it&#8217;s also lighter than the HTC One, and it&#8217;s within an ounce of the Z10 and the Nexus 4. Now, you might argue that thinness and lightness don&#8217;t matter. There&#8217;s something to be said for a high-end phone with heft. But thin and light is what sells. Anecdotally, it&#8217;s<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162741&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Smartphones</primary_category><primary_category_link>http://techland.time.com/category/gadgets/smartphones/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/lumia9251.jpg?w=240</featured_image>
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			<media:title type="html">lumia925</media:title>
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		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
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		<title>ABC Declares War on Cord Cutters with Live-TV App — Delayed Streaming to Follow</title>
		<link>http://techland.time.com/2013/05/13/abc-to-stream-live-tv-in-fight-against-cord-cutters/</link>
		<comments>http://techland.time.com/2013/05/13/abc-to-stream-live-tv-in-fight-against-cord-cutters/#comments</comments>
		<pubDate>Mon, 13 May 2013 21:03:50 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Apps & Software]]></category>
		<category><![CDATA[Apps & Web]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Tablets]]></category>
		<category><![CDATA[ABC]]></category>
		<category><![CDATA[Cord Cutting]]></category>
		<category><![CDATA[online video]]></category>
		<category><![CDATA[streaming video]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162641</guid>
		<description><![CDATA[ABC is really hoping you&#8217;ll hang on to your cable subscription, and is taking a couple of new steps to make sure of it. This week, the network will add live streaming video to its iPhone and iPad apps, the New York Times reports. However, the feature will only work if you have a cable or satellite-TV subscription. That&#8217;s not all. The report also claims that in the future, ABC will &#8220;withhold its most recent TV episodes from the free versions of Hulu and ABC.com, further limiting access to paying subscribers of cable and satellite providers only.&#8221; ABC&#8217;s existing iOS app offers on-demand TV shows only. The addition of live TV will let cable and satellite subscribers watch local news or talk shows in real time, and from anywhere within their local broadcast area. The Times’ story mostly focuses on this new feature, describing the work that went into it and how ads will work. But the idea of delayed streams for ABC shows is more mysterious. The Times’ story doesn&#8217;t say when ABC will begin holding back its streams, or how long nonpaying viewers will have to wait to see new episodes. An ABC representative would not provide any additional details to us. At the moment, Fox is the only major broadcast network that delays new streaming episodes on Hulu and its own website. To get next-day streaming, you must subscribe to Hulu Plus or have a cable or satellite subscription. (Not surprisingly, the delay caused a big spike in piracy for Fox shows a couple of years ago.) ABC has been interested in the idea for a while. In 2011, Bob Iger, chairman and CEO of Disney (which owns ABC), said the company would &#8220;push the window back or make access to the programming more difficult or later, except if customers are authenticated as a subscriber.&#8221; If ABC follows through, it&#8217;ll amount to a big pushback against cord cutting, the concept of throwing out your cable or satellite subscription in favor of cheaper streaming options. Nielsen Although cord cutting isn&#8217;t new,<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162641&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://techland.time.com/2013/05/13/abc-to-stream-live-tv-in-fight-against-cord-cutters/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<primary_category>Apps &amp; Software</primary_category><primary_category_link>http://techland.time.com/category/apps-web/apps-software/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/abcipad.jpg?w=240</featured_image>
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			<media:title type="html">abcipad</media:title>
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		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
		</media:content>

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			<media:title type="html">cordcutting</media:title>
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		<title>Windows Blue Preview Coming Next Month</title>
		<link>http://techland.time.com/2013/05/10/windows-blue-preview-coming-next-month/</link>
		<comments>http://techland.time.com/2013/05/10/windows-blue-preview-coming-next-month/#comments</comments>
		<pubDate>Fri, 10 May 2013 19:59:54 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Windows 8]]></category>
		<category><![CDATA[Windows Blue]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162557</guid>
		<description><![CDATA[We&#8217;ve heard a lot about Microsoft&#8217;s next move for Windows, including a possible return of the Start button and the addition of more core functions to the operating system&#8217;s modern side. Now, Microsoft is promising to reveal a lot more next month, when it&#8217;ll release a preview of the software, codenamed Windows Blue. In a blog post, Microsoft&#8217;s Julie Larson-Green says the preview will arrive in late June, timed with the company&#8217;s Build conference: We know people choose Windows because it’s important to their lives and their businesses. They trust and rely on Windows for serious productivity and more and more serious fun. We are proud to keep evolving Windows in way that brings forward over 25 years of computing and create the platform for tomorrow. As with every radical change, learning is a process. We are getting smarter every day about how to help people learn and make the most of their devices. From work in Windows, to online content, as well materials and demos at retail we are constantly improving and moving forward. Ed Bott observes that the letter has an &#8220;almost apologetic tone.&#8221; It also hints that Microsoft wants to beef up the modern side of Windows 8 while making changes that are more accommodating to desktop users. All the whispers we&#8217;ve heard about Blue so far strengthen that notion. It won&#8217;t be long until we know for sure.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162557&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Microsoft</primary_category><primary_category_link>http://techland.time.com/category/companies-2/microsoft/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/microsoftsurface11.jpg?w=240</featured_image>
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			<media:title type="html">Microsoft tablet PC Surface is shown at the launch event of Windows 8 operating system in New York</media:title>
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		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
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		<title>Nokia Lumia 928: Verizon Gets Another High-End Windows Phone</title>
		<link>http://techland.time.com/2013/05/10/nokia-lumia-928-verizon-gets-another-high-end-windows-phone/</link>
		<comments>http://techland.time.com/2013/05/10/nokia-lumia-928-verizon-gets-another-high-end-windows-phone/#comments</comments>
		<pubDate>Fri, 10 May 2013 19:40:10 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[Nokia Lumia 928]]></category>
		<category><![CDATA[Windows Phone 8]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162546</guid>
		<description><![CDATA[Nokia and Verizon Wireless began teasing the Lumia 928 earlier this week, but now it&#8217;s official. The flagship Windows Phone will launch on May 16 for $100, counting a $50 mail-in rebate. As expected, the Nokia Lumia 928 is similar to the Lumia 920 that launched on AT&#38;T late last year. Both phones have 4.5-inch, 1280-by-768 resolution displays, 1.5 GHz dual core processors, 1 GB of RAM, 32 GB of storage, wireless charging and the ability to use the touch screen through gloved fingers. They also both have Nokia&#8217;s 8.7-megapixel PureView camera, which offers solid low-light performance and image stabilization. So what&#8217;s different? Verizon&#8217;s Lumia 928 is a little bit narrower, thinner and lighter than AT&#38;T&#8217;s Lumia 920, but also it&#8217;s slightly taller. The look of Verizon&#8217;s phone is more traditional, with a tapered backside and only black or white color options, whereas AT&#38;T&#8217;s model has five color choices and rounded edges. Although this isn&#8217;t the first high-end Windows Phone 8 handset Verizon has carried&#8211;that distinction goes to HTC&#8217;s Windows Phone 8X&#8211;the Lumia 928 does have the advantage of Nokia HERE Maps. Nokia&#8217;s mapping service is more useful than Microsoft&#8217;s built in software, because it can provide live turn-by-turn directions. (Correction: Since February, Nokia&#8217;s HERE Maps app has been available for all Windows Phone 8 devices, and its turn-by-turn navigation app is available in beta.) Nokia has some other unique software features as well, such as the Internet radio service Nokia Music and City Lens, which lets you look through the phone&#8217;s camera for nearby points of interest. Windows Phone fans who aren&#8217;t on Verizon should sit tight; Nokia is holding a press event in London next week, where the company may announce its first aluminum-clad Windows Phone.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162546&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Smartphones</primary_category><primary_category_link>http://techland.time.com/category/gadgets/smartphones/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/lumia9281.jpg?w=240</featured_image>
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			<media:title type="html">lumia928</media:title>
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		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
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		<title>Samsung&#8217;s Next Galaxy Phone Could Have Optical Zoom Lens</title>
		<link>http://techland.time.com/2013/05/10/samsungs-next-galaxy-phone-could-have-optical-zoom-lens/</link>
		<comments>http://techland.time.com/2013/05/10/samsungs-next-galaxy-phone-could-have-optical-zoom-lens/#comments</comments>
		<pubDate>Fri, 10 May 2013 15:51:36 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Samsung]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[cameras]]></category>
		<category><![CDATA[Huawei]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[smartphone cameras]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162532</guid>
		<description><![CDATA[Although smartphone cameras have made some huge leaps over the last few years, they remain handicapped by a lack of optical zoom. The perennial advantage for dedicated digicams may not last long, however, as phone makers look to cram optical zoom lenses into smartphones. This week, Russian site Hi-Tech.Mail.Ru reported that Samsung is readying a &#8220;Galaxy S4 Zoom&#8221; phone, with a 10x optical zoom lens. Previously, the same site had accurately reported on the Galaxy Core low-end handset, and now a listing for the Zoom has appeared on the Bluetooth SIG&#8217;s website. Sammobile has reported that this will be a camera-focused spinoff from Samsung&#8217;s popular Galaxy S series, coinciding with the launch of mini and rugged variants. Optical zoom describes a lens that physically extends outward from the body of the camera, much like a telescope. Digital zoom, by comparison, is basically just a cropped and enlarged image. Virtually every phone on the market offers digital zoom, but using this feature is no different than enlarging and cropping the photo in post-production. If the rumor about the Galaxy Zoom is true &#8212; and it&#8217;s looking pretty likely at this point &#8212; it won&#8217;t be the only effort to duplicate, or at least approximate, the optical zoom experience on a smartphone. At Mobile World Congress in February, Huawei said to expect phones with optical zoom lenses within a year. &#8220;This is a feature for the compact camera, but we want to design this on our smartphones,&#8221; Kevin Ho, president of Huawei&#8217;s handset division, told Trusted Reviews. Nokia, meanwhile, has come up with a way to make digital zoom mimic the benefits of optical zoom. The company&#8217;s 808 PureView phone has a 41-megapixel camera, but it automatically crops images down to about 5 megapixels. Because the camera is gathering so much data, it can zoom and crop without causing a noticeable hit to image quality. Nokia is widely expected to offer the technology in a Windows Phone later this year. (The company&#8217;s existing Lumia 920 carries the PureView label, but doesn&#8217;t have the huge megapixel count.) As<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162532&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Smartphones</primary_category><primary_category_link>http://techland.time.com/category/gadgets/smartphones/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/galaxylens.jpg?w=240</featured_image>
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			<media:title type="html">galaxylens</media:title>
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		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
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		<title>Lenovo Sent Over a Tabletop PC, and Now I Want Gigantic Screens Everywhere</title>
		<link>http://techland.time.com/2013/05/10/lenovo-sent-over-a-tabletop-pc-and-now-i-want-gigantic-screens-everywhere/</link>
		<comments>http://techland.time.com/2013/05/10/lenovo-sent-over-a-tabletop-pc-and-now-i-want-gigantic-screens-everywhere/#comments</comments>
		<pubDate>Fri, 10 May 2013 12:00:01 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[all-in-ones]]></category>
		<category><![CDATA[lenovo]]></category>
		<category><![CDATA[PCs]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162483</guid>
		<description><![CDATA[For better or worse, most nights at the Newman household wind down with screens in our faces. My wife checks e-mail or does a crossword on her laptop. I fiddle with a tablet. The TV plays Yankee baseball or a recent episode of The Daily Show/Colbert Report in the background. Last night was a little different. We played Connect Four, then Othello, then Monopoly &#8212; with a screen in our faces. Instead of playing the old-fashioned way, we were enjoying our board games on a 27-inch touch display, laid flat on the coffee table. The screen in question was a Lenovo IdeaCentre Horizon 27&#8243; Table PC, which the company sent over for review. For its size, it&#8217;s a reasonably thin all-in-one PC running Windows 8. Its built-in kickstand is quite stiff, so you can adjust the screen to any angle. It also has a built-in battery with about two hours of juice, so you can temporarily unplug it or relocate to another outlet without shutting the computer down. I&#8217;ll have more to say about the IdeaCentre Horizon in a few weeks, after I&#8217;ve spent more time with it. But it&#8217;s already convinced me of one thing: I want gigantic screens like this all over the house. I want them in the kitchen, the living room and even the bedroom in place of a television. Heck, let&#8217;s throw one in the bathroom too. I&#8217;m not saying I want huge computer screens in my face all the time &#8212; my wife would never approve, for one thing &#8212; but I&#8217;d love the option to have one wherever I happen to be. Smartphones and tablets only go so far. You have to hold them up close to see what you&#8217;re doing, and their size limits how much information they show on the screen. The smaller screen also makes it harder to have shared experiences with other people, like playing a board game or looking at photos. With a tablet, you must always crane your neck forward or hold the device up in your arms. You<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162483&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>1</slash:comments>
	<primary_category>Computers</primary_category><primary_category_link>http://techland.time.com/category/gadgets/computers/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/lenovoideacentrehorizon1.jpg?w=240</featured_image>
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			<media:title type="html">lenovoideacentrehorizon1</media:title>
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		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
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		<title>Bluestacks Bites Back at Ouya with Free (at First) Android Game Console</title>
		<link>http://techland.time.com/2013/05/09/bluestacks-bites-back-at-ouya-with-free-at-first-android-game-console/</link>
		<comments>http://techland.time.com/2013/05/09/bluestacks-bites-back-at-ouya-with-free-at-first-android-game-console/#comments</comments>
		<pubDate>Thu, 09 May 2013 14:30:38 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Bluestacks]]></category>
		<category><![CDATA[game consoles]]></category>
		<category><![CDATA[GamePop]]></category>
		<category><![CDATA[OUYA]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162463</guid>
		<description><![CDATA[The race to disrupt traditional game consoles already has a few hopefuls, including Ouya, Gamestick and Nvidia. Now, you can add GamePop to the list. GamePop is an Android-based console from Bluestacks, a company best known for software that lets you run Android apps on Windows and Mac. It will ship with a controller, and it will also allow users to control games from their smartphones by tilt and touch. But instead of charging up-front for the hardware, Bluestacks is giving GamePop away to those who pre-order in May. Well, sort of. Bluestacks’ goal with GamePop is to be the Netflix of gaming, and as such, it will charge $6.99 per month for unlimited access to its catalog. To get the free console, you must pre-order this month and commit to a year of service. Factor in $10 shipping, and you&#8217;re paying $93 up-front. Bluestacks is staying quiet on other key details, including tech specs, the design of the controller and the actual release date. The company also won’t say how much GamePop will cost after the May pre-order period. (A spokesman merely said the console and controller are a “$100 value.”) As for games, Bluestacks isn&#8217;t talking specific titles, but the company says it will have 500 games to start, and is touting support from some big names in mobile gaming, including Halfbrick (makers of Jetpack Joyride) and Glu (makers of Gun Bros). To lure game makers, Bluestacks promises to handle all the engineering work to get games running on televisions. Developers will get 50% of GamePop’s subscription revenue, divvied up by play time, and they’ll get the entirety of any earnings from in-app purchases (more on that shortly). I’ve got some doubts about GamePop’s approach. Personally, I’d want to see actual hardware, a games list and some sense of real-world performance before committing to $84 worth of subscription costs. While Ouya managed to attract interest without demoing an actual product, at least Ouya’s Kickstarter backers knew they wouldn&#8217;t be on the hook for ongoing service costs just to keep playing. In-app<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162463&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Video Games</primary_category><primary_category_link>http://techland.time.com/category/video-games-2/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/gamepopconsole.jpg?w=240</featured_image>
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			<media:title type="html">GamePopConsole</media:title>
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		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
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		<title>Far Cry 3: Blood Dragon Is DLC for Folks Who Hate DLC</title>
		<link>http://techland.time.com/2013/05/09/far-cry-3-blood-dragon-is-dlc-for-folks-who-hate-dlc/</link>
		<comments>http://techland.time.com/2013/05/09/far-cry-3-blood-dragon-is-dlc-for-folks-who-hate-dlc/#comments</comments>
		<pubDate>Thu, 09 May 2013 10:58:16 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Far Cry 3]]></category>
		<category><![CDATA[Far Cry 3: Blood Dragon]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162380</guid>
		<description><![CDATA[As a general rule, once I&#8217;ve finished playing a video game, that&#8217;s it. No more. Don&#8217;t bother selling me new missions, extra multiplayer maps or additional guns. By the time I&#8217;ve sunk 15 or 20 hours into a game, I&#8217;m ready to move on. But then came Far Cry 3: Blood Dragon, a $15 extension to last year&#8217;s fun-but-stupid first-person shooter. Downloadable content, or DLC* in gamer jargon, had suddenly piqued my interest. Blood Dragon isn&#8217;t a typical add-on. It&#8217;s a departure from the source material, trading hostile natives for cyber-soldiers, and island shanties for metal-clad compounds. Like Far Cry 3, the game is set on an island, but now it&#8217;s covered in neon pinks and blues, with red and green laser lights beaming up into a stormy sky. You start the game, and synthesizers start blaring. Ubisoft Blood Dragon is a throwback the testosterone-driven films of the &#8217;80s and early &#8217;90s, before we demanded deep thoughts out of our action movies. The protagonist, Sergeant Rex Power Colt, is a gravel-voiced cyborg with a metallic arm and glowing red eye. Tired cliches, cringeworthy double entendres and references to decades-old pop culture saturate every line of dialog. Basically, it&#8217;s like modern video games, except Blood Dragon is aware of its silliness. The game itself is presented as an artifact from the VHS era that imagines &#8220;the future&#8221; as a neon-soaked 2007. (At the start, Ubisoft&#8217;s logo warbles out of tune as it spins onto the screen, and a &#8220;tracking&#8221; bar appears during load times to adjust the picture.) Even the characters are tuned into the nostalgia; the game&#8217;s villain is bent on reverting humanity to a more savage state, which seems like a gussied up way of saying he wants his &#8217;80s movies back. Mechanically, Blood Dragon doesn&#8217;t stray far from the source material. The game is still largely about raiding enemy compounds, venturing on side missions and wasting time on the island looking for trinkets and hunting (cyber) wildlife. As with Far Cry 3, you can still use stealth to take down<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162380&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Reviews</primary_category><primary_category_link>http://techland.time.com/category/reviews-features/reviews-reviews-features/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/fc3blooddragon.jpg?w=240</featured_image>
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			<media:title type="html">Jared Newman</media:title>
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			<media:title type="html">fc3blooddragon2</media:title>
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		<title>Reminder: Nobody but Apple Knows What&#8217;s Happening with the Retina iPad Mini</title>
		<link>http://techland.time.com/2013/05/07/nobody-but-apple-knows-whats-happening-with-the-retina-ipad-mini/</link>
		<comments>http://techland.time.com/2013/05/07/nobody-but-apple-knows-whats-happening-with-the-retina-ipad-mini/#comments</comments>
		<pubDate>Tue, 07 May 2013 16:35:42 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Tablets]]></category>
		<category><![CDATA[apple rumors]]></category>
		<category><![CDATA[iPad Mini]]></category>
		<category><![CDATA[iPad Mini 2]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162311</guid>
		<description><![CDATA[While we&#8217;d certainly like to see an iPad Mini with a Retina display this year, months of rumors have produced no compelling evidence that it&#8217;s going to happen. If anything, we&#8217;re less certain about the prospect than ever in light of several conflicting reports. Thanks for nothing, rumor mill! The latest scuttlebutt is a puzzler, courtesy of Richard Shim at NPD DisplaySearch (via CNet and Business Insider). Shim says Apple is on track to ship an iPad Mini with a Retina display this fall, but with the same A5 processor as the current model. A more powerful version, he said, will follow in the first quarter of 2014. Unless Apple has pulled off some miraculous engineering, in which a two year-old processor can power quadruple the pixels at no apparent cost to overall performance, NPD&#8217;s story doesn&#8217;t add up. At a resolution of 2048-by-1536, a Retina-display iPad Mini would have four times as many pixels as the non-Retina model. It takes more power to handle all those pixels, which is why Apple introduced the A5x chip in the third-generation iPad last year. Speaking to Business Insider, Shim had no explanation for why Apple might use an A5 chip instead, or how that would even work. At this point, I&#8217;d usually turn to other rumors to figure out some sort of consensus &#8212; an Apple tea leaf triangulation, if you will &#8212; but consensus on the next iPad Mini is hard to find. Here&#8217;s a sampling of other recent rumors with conflicting information: In December, Chinese website Zol.com.cn said a Retina iPad Mini would soon begin mass production, with an A6X processor. Contradicting that report, Chinese-language site, MyDrivers.com, claimed that  small-scale production had begun on a Retina iPad Mini 2, but with an A5X processor. In March, Chinese website CNYes said the Retina-equipped Mini was on track to launch in the fall, with no word on processing power. iMore, a fairly reliable Apple rumor source, claimed that the next iPads could debut &#8220;as soon as April.&#8221; Didn&#8217;t happen. The site cautioned that a Retina<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162311&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Rumors</primary_category><primary_category_link>http://techland.time.com/category/news/rumors/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/ipadmini.jpg?w=240</featured_image>
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			<media:title type="html">ipadmini</media:title>
		</media:content>

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			<media:title type="html">Jared Newman</media:title>
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		<title>Nokia Teases Lumia 928 as Verizon Launch Looms</title>
		<link>http://techland.time.com/2013/05/07/nokia-teases-lumia-928-as-verizon-launch-looms/</link>
		<comments>http://techland.time.com/2013/05/07/nokia-teases-lumia-928-as-verizon-launch-looms/#comments</comments>
		<pubDate>Tue, 07 May 2013 13:26:09 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Verizon]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[Nokia Lumia 928]]></category>
		<category><![CDATA[Windows Phone]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162299</guid>
		<description><![CDATA[Nokia hasn&#8217;t officially announced its Lumia 928 smartphone yet, but that hasn&#8217;t stopped the company from advertising the Verizon-bound flagship device. Engadget reports that the not-so-mysterious Windows Phone has popped up on a billboard (location unclear) and in a Vanity Fair magazine advertisement. Both ads focus on the Lumia 928&#8242;s photography features. Nokia&#8217;s &#8220;PureView&#8221; camera technology boosts low-light performance, while optical image stabilization and Carl Zeiss optics help provide a clear picture. It sounds a lot like the Lumia 920 that AT&#38;T sells, except this version could be a Verizon Wireless exclusive in the United States. The two phones certainly look similar, but a side-by-side comparison (pictured below) suggests that Nokia has trimmed some of the bezel. Rumors have suggested that the Lumia 928 will have the same 4.5-inch screen size as the 920, but a more compact design would be a welcome change. Nokia has since posted its own teaser online, but with the Verizon logos and camera details conveniently scrubbed away. Nokia&#8217;s having a press event on May 14 in London, where the company may reveal details on an international version. As for Verizon, the carrier is holding its own press event on May 22, and an official announcement of the Lumia 928 seems like a given. Nokia<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162299&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Smartphones</primary_category><primary_category_link>http://techland.time.com/category/gadgets/smartphones/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/lumia928.jpg?w=240</featured_image>
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			<media:title type="html">lumia928</media:title>
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			<media:title type="html">Jared Newman</media:title>
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		<title>As Amazon and Barnes &amp; Noble Slash Prices, the Cheap Tablet Wars Are Getting Interesting Again</title>
		<link>http://techland.time.com/2013/05/06/the-cheap-tablet-wars-are-getting-interesting-again/</link>
		<comments>http://techland.time.com/2013/05/06/the-cheap-tablet-wars-are-getting-interesting-again/#comments</comments>
		<pubDate>Mon, 06 May 2013 20:14:14 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Deals & Shopping]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[HP]]></category>
		<category><![CDATA[Tablets]]></category>
		<category><![CDATA[acer]]></category>
		<category><![CDATA[Android tablets]]></category>
		<category><![CDATA[Cheap Tablets]]></category>
		<category><![CDATA[Kindle Fire HD]]></category>
		<category><![CDATA[Nexus 7]]></category>
		<category><![CDATA[nook]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=162126</guid>
		<description><![CDATA[The battle for cheap tablet supremacy usually flares up only once a year. As the Christmas shopping season rolls around, we often see new tablets from Amazon and Barnes &#38; Noble, and low-cost slates from other companies trying to keep up. But if you&#8217;re getting interested in picking up a budget tablet just now, the middle of the year is looking pretty good. Right now, Amazon and Barnes &#38; Noble are both offering discounts on their respective Kindle Fire and Nook tablets, in honor of Mother&#8217;s Day: 7-inch Nook HD: $149 for 8 GB, $179 for 16 GB ($50 discount) 8.9-inch Nook HD+: $179 for 16 GB, $209 for 32 GB ($90 discount) 7-inch Kindle Fire HD: $179 for 16 GB with FIRE4MOM coupon code ($20 discount) Granted, these price drops are temporary, but in the past both companies have foreshadowed permanent price cuts with these kinds of promotions. Amazon, for instance, slashed prices on the 8.9-inch Kindle Fire HD last March, just a month after offering discounts for Valentine&#8217;s Day. Although the company has yet make a permanent price cut to its 7-inch tablet, I&#8217;ll be surprised if its not coming soon, given the lower price of Barnes &#38; Noble&#8217;s Nook (with its newfound Google Play support). Other hardware makers are figuring out how to play the cheap tablet game as well. Acer just announced the the Iconia A1 for $169. It&#8217;s an Android tablet with the same screen resolution and aspect ratio as Apple&#8217;s iPad Mini, but for half the price. HP just launched its own cheap Android tablet, the Slate 7, also for $169. Analyst Ross Rubin put it succinctly on Twitter last week: Android tablets; $169 is the new $199.&#8212; Ross Rubin (@rossrubin) May 03, 2013 That&#8217;s not all. Next week, Google is holding a developer conference in San Francisco, where the company will likely announce a follow-up to its Nexus 7 tablet. Will Google stick with a $200 price tag? Maybe, but odds are that the company will drop the price on the current model,<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=162126&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Deals &amp; Shopping</primary_category><primary_category_link>http://techland.time.com/category/apps-web/deals-shopping/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/nookkindle.jpg?w=240</featured_image>
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			<media:title type="html">Jared Newman</media:title>
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		<title>Google Is Making Gaming Moves</title>
		<link>http://techland.time.com/2013/05/03/googles-making-gaming-moves/</link>
		<comments>http://techland.time.com/2013/05/03/googles-making-gaming-moves/#comments</comments>
		<pubDate>Sat, 04 May 2013 00:27:42 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Google]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[android]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=161791</guid>
		<description><![CDATA[Google may be planning some big moves into video games, based on a few recent developments. As TechCrunch reports, Google has hired Noah Falstein to be the company&#8217;s chief game designer. Falstein is best known for his work on the arcade classic Sinistar, and on the Indiana Jones series of adventure games for DOS. That&#8217;s not the only sign of things to come. The schedule for Google&#8217;s I/O conference this month includes three sessions on gaming, including one billed &#8220;New Developments in Mobile Gaming.&#8221; Android Police has reported that Google is working on a multiplayer gaming service, similar to Apple’s Game Center, based on hints in one of Google&#8217;s own Android apps. What&#8217;s going on here? Let&#8217;s mull over the possibilities, based on what we know: Possible: More Offbeat Gaming Endeavors Google already dabbles in game design, occasionally releasing games in the form of Google Doodles, such as Zamboni and Soccer, and running the augmented-reality game Ingress through its Niantic Labs studio. Google could be bringing Falstein on board just to make better games. Or, given the data-mining potential of Ingress, perhaps Falstein&#8217;s job will be to find new ways to influence user behavior through gaming. (One of his main interests, according to TechCrunch, is the field of &#8220;serious games,&#8221; which attempt to teach or persuade rather than simply entertain.) One thing to note, though: Google tried hiring a high-profile game executive before, bringing on former Sony manager Mark DeLoura in 2010 to serve as game-developer evangelist. He left the company four months later, saying it wasn&#8217;t a perfect fit. Likely: New Gaming Platform, Hopefully Not Just Android Android has plenty of games, but it doesn&#8217;t have an overarching experience similar to Xbox Live or iOS Game Center. There are no achievements, no friends lists and no standard multiplayer features. That could change soon, given the leaked details posted by Android Police. But hopefully the effort doesn&#8217;t stop with Android. Last year, Google+ product manager Punit Soni promised a more unified gaming platform for Android, Chrome and Google+. &#8220;By next<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=161791&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Video Games</primary_category><primary_category_link>http://techland.time.com/category/video-games-2/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/androidgaming.jpg?w=240</featured_image>
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			<media:title type="html">androidgaming</media:title>
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			<media:title type="html">Jared Newman</media:title>
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		<title>State of the Tablet Market: 3 Takeaways</title>
		<link>http://techland.time.com/2013/05/03/state-of-the-tablet-market-3-takeaways/</link>
		<comments>http://techland.time.com/2013/05/03/state-of-the-tablet-market-3-takeaways/#comments</comments>
		<pubDate>Fri, 03 May 2013 12:04:24 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Computers]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Tablets]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[kindle fire]]></category>
		<category><![CDATA[Nexus 7]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=161727</guid>
		<description><![CDATA[By now, it&#8217;s clear that anyone who thought tablets were a fad is dead wrong. According to IDC, tablet makers shipped 49.2 million units during the first quarter of 2013, for an increase of 142 percent over the same period a year ago. PC sales, meanwhile, are down to 76.3 million units shipped. At this rate, it&#8217;s safe to assume tablets will overtake PCs by the end of the year. IDC&#8217;s figures aren&#8217;t gospel, because for the most part they aren&#8217;t based on official numbers from hardware vendors. But as a general sense of what&#8217;s going on, they provide us with a few interesting takeaways: Apple Isn&#8217;t In Tablet Trouble Percentage-wise, Apple&#8217;s tablet shipments aren&#8217;t growing as quickly as the competition. Samsung, for instance, enjoyed 283 percent year-over-year growth. Asus&#8217; shipments went up by 350 percent, while Amazon&#8217;s shipments went up by 157 percent. Apple&#8217;s growth? A mere 65 percent. The difference led CNet to wonder whether Apple is &#8220;losing its edge&#8221; to other tablet makers. No, it&#8217;s not. For one thing, the numbers for Apple represent sales to end users, rather than shipments, so it&#8217;s possible that the company has shipped many more units than IDC&#8217;s figures let on. Even if we ignore that discrepancy, iPad &#8220;shipments&#8221; increased by 7.7 million, compared to 10.6 million for the next four tablet makers combined. And most of those companies only boosted their market share by sacrificing profits and selling tablets for dirt-cheap&#8211;something Apple hasn&#8217;t done to nearly the same extent. Other tablet makers are addressing a part of the market that Apple hasn&#8217;t, but that doesn&#8217;t mean they&#8217;re eating Apple&#8217;s lunch. Amazon Isn&#8217;t Destroying Android Just like last year, Amazon&#8217;s tablet shipments dropped off big time after the holidays, with just 1.8 million Kindle Fires shipped, compared to 6 million in Q4 2012, but it&#8217;s not as bad as it looks. Shipments don&#8217;t equal sales to end-users, and as NPD analyst Stephen Baker pointed out a year ago, Amazon tends to ship lots of units during the holidays, and then sell them<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=161727&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Tablets</primary_category><primary_category_link>http://techland.time.com/category/gadgets/tablets/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2012/10/ipadmini2.jpg?w=240</featured_image>
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			<media:title type="html">Apple iPad Mini</media:title>
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			<media:title type="html">Jared Newman</media:title>
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		<title>Intel &#8216;Iris&#8217; Chips Boast Improved Graphics Performance for Gaming</title>
		<link>http://techland.time.com/2013/05/02/intel-iris-paves-way-for-more-pc-gaming/</link>
		<comments>http://techland.time.com/2013/05/02/intel-iris-paves-way-for-more-pc-gaming/#comments</comments>
		<pubDate>Thu, 02 May 2013 17:52:54 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[PC gaming]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=161689</guid>
		<description><![CDATA[The rule of thumb for PC gaming used to be that if you wanted to play anything serious, you needed a dedicated graphics card. That&#8217;s not really true anymore. Modern PC chips have their own integrated graphics processors, and lately they&#8217;ve been getting better at handling modern games. Now, Intel is continuing the trend with &#8220;Iris,&#8221; a brand of graphics processors that will be built into next-generation Haswell chips. Integrated graphics have a three major benefits over dedicated graphics cards: they produce less heat, they consume less power and they don&#8217;t cost as much. That&#8217;s why most of today&#8217;s thin-and-light laptops, and pretty much all Windows 8 tablets, forgo dedicated graphics. (One notable exception is the Razer Edge, a powerful gaming tablet that has some serious drawbacks to battery life, thickness, heaviness and heat.) Despite their advantages, integrated graphics have a bad rap among PC gamers, many of whom wouldn&#8217;t consider a machine that lacked its own graphics processor. But Intel is making some big promises that could cause gamers to take a second look. The company says some Iris-equipped Ultrabook laptops could provide double the graphics performance over its current processors, and desktop PCs with Iris could offer triple the performance. As Anand Lai Shimpi points out, the Iris name is largely about branding. Intel needs to send a message that its products can compete with dedicated graphics cards like Nvidia&#8217;s GeForce and AMD&#8217;s Radeon. As such, Intel is only reserving the name for higher-voltage laptops and desktops. Intel&#8217;s low-voltage chips for tablets and certain laptops will retain the old &#8220;Intel HD&#8221; graphics moniker. In other words, Iris will be a name to look for when you want decent graphics performance out of your laptop. In reality, Iris may not sway hardcore gamers, at least not at first, and definitely not in desktops, where battery life, weight and heat are non-issues. The greater potential lies in people who might like to play a few games, but wouldn&#8217;t want to buy a laptop specifically for that purpose. With Iris, the<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=161689&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Intel</primary_category><primary_category_link>http://techland.time.com/category/companies-2/intel-companies/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/inteliris.jpg?w=240</featured_image>
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			<media:title type="html">inteliris</media:title>
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			<media:title type="html">Jared Newman</media:title>
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		<item>
		<title>The Real Privacy Implications of Google Glass</title>
		<link>http://techland.time.com/2013/05/02/the-real-privacy-implications-of-google-glass/</link>
		<comments>http://techland.time.com/2013/05/02/the-real-privacy-implications-of-google-glass/#comments</comments>
		<pubDate>Thu, 02 May 2013 12:25:11 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Accessories & Peripherals]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Google Glass]]></category>
		<category><![CDATA[privacy]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=161454</guid>
		<description><![CDATA[Over the last few weeks, Google has steadily been building hype around Google Glass. The search giant revealed tech specs, explained how the software works, and has even let some of the tech press get their hands on the &#8220;Explorer Edition&#8221; of the device, an early version that costs a cool $1,500. One thing Google hasn&#8217;t done is talk about the privacy implications of Glass, which has a built-in camera that can sneakily take photos and video at any time. It seems the company would rather let the debate play out on its own. I think this is a mistake on Google&#8217;s part, but I also think much of the fearful prognosticating over Google Glass is misplaced. The real concern with Google Glass and privacy doesn&#8217;t have to do with surveillance or collection of personal data, but with the way it will make us behave in the real world. The Debate Thus Far Google Glass supporters have a few standard lines of defense against privacy critics. They claim that Glass isn&#8217;t much different than a smartphone in terms of capabilities, that people will have common decency about what to record, and that bystanders will learn to recognize when they&#8217;re on camera. Robert Scoble, arguably the biggest Glass advocate outside of Google, tries to swat down privacy complaints in a post on Google+: They think we&#8217;re going to follow them into bathrooms and record &#8220;their junk.&#8221; &#8230; If I wanted to do that I&#8217;d rather use my new Android phone, which has a much better camera and, um, can be more easily aimed without grabbing attention. The microphone on my iPhone is better, too, and video is much sharper and isn&#8217;t quite as wide angle, so I can see more details if I&#8217;m trying to be pervy anyway (which I&#8217;m not). They think I&#8217;m going to walk by them recording everything they are saying. After getting [Glass] that&#8217;s laughable. Scoble claims that the privacy concerns around Glass are overblown, and in a way, he&#8217;s right. The vast majority of people aren&#8217;t<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=161454&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Opinion</primary_category><primary_category_link>http://techland.time.com/category/reviews-features/opinion/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2012/10/googleglass.jpg?w=240</featured_image>
		<media:thumbnail url="http://timenerdworld.files.wordpress.com/2012/10/googleglass.jpg?w=240" />
		<media:content url="http://timenerdworld.files.wordpress.com/2012/10/googleglass.jpg?w=240" medium="image">
			<media:title type="html">google glass</media:title>
		</media:content>

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			<media:title type="html">Jared Newman</media:title>
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