Space! A long time ago in a final frontier, Jean-Luc Skywalker and a rowdy gang of merry men stole from the stars and gave to the Sneetches who had no stars upon thars. That’s the basic premise of Star Wars, from what I …
Gaming & Culture
PlayStation Mobile Is Still a Letdown After All This Time
For a company that once denied the threat of smartphone gaming, Sony showed a lot of foresight when it announced PlayStation Suite in January 2011.
PlayStation Suite, now known as PlayStation Mobile, was supposed to bring …
How XCOM: Enemy Unknown Is Like Bowling
Since the XCOM: Enemy Unknown demo arrived, I’ve noticed an interesting line of criticism develop (or as a longtime PC strategy gaming wonk, I should say reappear) in response to the way Firaxis’s turn-based tactics puzzler …
XCOM: Enemy Unknown — Definitely Not Halo Reach 2
You’d be forgiven for mistaking the new XCOM: Enemy Unknown launch trailer for a Halo Reach 2 teaser. It’s a slick, one minute, 38 second guns-and-aliens action brief — a festival of body armor, jetpacks, green plasma and …
What’s With All the Dismal Resident Evil 6 Reviews?
Resident Evil 6 is in a pickle, caught in a narrow, lightless corridor of its own design and swarmed by critics using words like hacked off limbs to bludgeon it into Metacritic mediocrity.
I’m probably exaggerating a little. …
Bad Piggies by Angry Birds Maker Lets You Anger the Birds Instead
Maybe there really are two sides to every story. Did anyone ever stop to ask the villainous pigs from Angry Birds why they keep stealing the birds’ eggs? I mean, we humans eat birds’ eggs all the time – rarely, if ever, asking …
Sony’s ‘Day 1 Digital’ Downloads: How Much Longer Until Retail’s Demise?
Sony’s PlayStation Network-related announcement on Tuesday about “Day 1″ digital game downloads was both unexpected and inevitable.
Inevitable because digital storefronts are flourishing and putting significant pressure on …
Borderlands 2 Review: Looting with Purpose
The best thing about Borderlands 2 is that it doesn’t feel like an empty, exploitative raid on our dopamine supplies.
You couldn’t say the same about the original Borderlands, which merely proved that the numbers game of …
Torchlight II Review: I’ve Made a Huge Mistake
To quote George Oscar Bluth, “I’ve made a huge mistake” — I chose to play Torchlight II at the maximum difficulty setting. That would be “elite” in Torchlight II parlance, intended for the very best players.
I’m not …
Project Eternity‘s Chris Avellone: Pitching Publisher-Friendly RPGs ‘Makes Me Want to Slit My Wrists’
Thanks to Kickstarter, Project Eternity is funded, and just like that, an isometric-era roleplaying game by three major “name” designers, responsible for some of the most well-thought-of RPGs in computer gaming history, will …
MinecraftEdu Teaches Students Through Virtual World-Building
A New York City school teacher has crafted a version of Minecraft for schools
7 Things I Learned After 15 Hours with Borderlands 2
I’m still working on my review of Borderlands 2, possibly because I’ve spent too much time obsessing over which guns to carry, and not enough time actually playing the game. But that won’t stop me from sharing a few thoughts now …