Nintendo’s latest video state-of-the-union is another relatively sedate update, and that’s a good thing.
Electronic Arts just confirmed that it’s not designing games for Nintendo’s Wii U.
Nintendo is now selling refurbished handheld game systems online, and at cut-rate prices compared to the competition.
Here it is, Wii U owners: the performance boost Nintendo promised earlier this year to remedy those crippling lag times when loading into or out of the main menu.
Strap in, Nintendo- and Zelda-philes, because you definitely weren’t expecting this: a sequel to — that’s right, not a remake of — Super Nintendo phenom The Legend of Zelda: A Link to the Past.
Will wonders never cease? Nintendo’s Wii U, presently the slowest video game console when it comes to opening and closing apps — possibly in the history of video game consoles — was apparently just doused in heavy water vapors.
Last night, as part of its monthly ritual, retail-tracker NPD Group released its estimates of February’s video game hardware and software sales.
Where do you go when you’re arguably history’s most famous video game designer in a medium that’s witnessed explosive growth since its halcyon days? Back to the drawing board, says Nintendo’s Shigeru Miyamoto.
I spoke with Nintendo’s Shigeru Miyamoto by phone earlier this week in a broad-ranging interview about the Wii U as well as his approach to game design. This is part one.
LEGO City Undercover executive producer Loz Doyle talks in detail about his company’s upcoming sandbox LEGO games for Wii U and 3DS.
The Wii U sales aren’t performing as well as Nintendo predicted, but what does that mean, really?
Nintendo ran damage control Wednesday by trotting out company president Satoru Iwata in a “Wii U Direct” video effort to soothe jittery system owners and would-be buyers still waiting for slam dunks.