Can we have a calm conversation about SimCity for a moment?
In August 2011, I outlined why I believed that Chrome was more important to Google than Android. At first blush, this sounds kind of crazy, but when you look at the bigger strategic picture it makes sense.
Isn’t it cute: a tiny black box with sleek, chrome-grille sides that looks a little like Apple’s Mac Mini, you know, if you pinch out the corners and squint.
I can’t help but feel bad for EA Maxis. This is SimCity we’re talking about, one of EA’s flagship properties. Let it be an object lesson to others: You can’t do this stuff half-baked.
I don’t mean to sound like a curmudgeon, except yes I do: Being Richard Garriott isn’t enough to persuade me to hand someone cash to make a game.
Apologies in advance for the rant, but AT&T’s response to the controversy over cell phone unlocking really gets under my skin.
Instead of fumbling for your keys when you get home, imagine just tapping your phone against the lock.
I’m baffled. As an industry observer and analyst who studies this industry and the companies within it, I am baffled by how Wall Street thinks about Apple.
Twenty-four hours without your smartphone or tablet? Cue Bernard Herrmann’s shrieking Psycho violins for the next 1,440 minutes. Think you could do it?
According to several reports, Apple is silently filtering and deleting e-mails that contain certain phrases.
CGI can make a character look and move like Audrey Hepburn, but it can’t make her Audrey Hepburn.
When I noticed this morning that Electronic Arts may be planning to add microtransactions to all its future games, my brain went in two directions.