The Wii U’s ambitious TV service won’t show up when the console hits stores this weekend.
I’ve had a Wii U for the past week, and while I’m not allowed to tell you what I think about the system overall until Sunday, I’ve pulled together a list of points worth considering before you pull the trigger.
From Adventure to Zork, here are our picks for the All-TIME 100 greatest video games.
It looks like the Wii U may be sold out, which means it’s time to put on black and go into mourning. Gnash your teeth. Wail. Shrug if you couldn’t care less. Or pay embarrassing amounts of money to have one, day one.
The Wii U, which arrived last week then merged with my entertainment center like the Spider-Man symbiote, is doing something unexpected: teaching me how to feed my own visual cortex using cues from multiple sources.
It sounds like the perfect public relations ploy: “Buy this game! Top secret military info revealed! Most realistic first-person shooter ever!”
A long time ago in a blog post far, far away, we received word that a Star Wars-ified version of Angry Birds would be making its way to Earth someday. That day is now here.
Since the idea of an Xbox-angled gaming tablet is back out there, and with the Wii U looming, I have a few questions about this hypothetical Xbox Surface.
In the final installment of my three-part Halo 4 interview with creative director Josh Holmes, we explore refined tactics and deadly new enemies, illumination through death, new episodic content and more.
Part two of my three-part interview with Josh Holmes, Halo 4‘s creative director.
What’s in store if you’re planning to pick up Halo 4 next week? Will it be “just another Halo” or something more? I spoke with the game’s creative director Josh Holmes to ask those questions and others.
Rockstar finally announces a release timeframe for Grand Theft Auto V.