Very few games have the kind of anticipation surrounding them that BioShock Infinite does. The first BioShock came out in 2007 and got hailed as a modern-day classic almost immediately for the way it wove character development, environmental design and philosophical underpinnings into a chilling and hypnotic experience.
BioShock …
Master Chief said goodbye to his parents last November when Halo: Reach served as Bungie’s swan song. After months waiting to hear what exactly the future of Halo would be after its original creators moved on, this year’s E3 finally brought fans the news they’d been waiting for.
(More on TIME.com: The Halo Trinity)
Microsoft is …
Exhaustion’s the only appropriate response after the annual Electronic Entertainment Expo. Even if you’re only watching at home, it’s dizzying trying to keep up with all the news, hype and announcements that emanate from the Los Angeles Convention Center.
Hundreds of games jockey for attention, and inevitably, some garner more buzz …
Ten years ago, Halo proved gamers who thought first-person shooters would never excel on consoles wrong.
Bungie’s landmark sci-fi title brought the speed and accuracy needed for a fun FPS experience to the first Xbox and introduced players to a sweeping cosmic mythos that’s gone on to inspire books, comics and animation. Last year’s …
Nintendo’s chief executive took some time after Tuesday’s press conference to talk to me about the kind of thinking that led to the creation of his company’s upcoming “Wii U” console.
(More: E3 2011: Hands-On with Nintendo’s New ‘Wii U’)
In the interview that follows, Satoru Iwata talks about how the Wii U will end living room …
In an interview with GameTrailers.com, Nintendo of America’s Reggie Fils-Aime admitted that his company used footage from games running on the Xbox 360 and PlayStation platforms during the unveiling of Nintendo’s new “Wii U” console yesterday.
GameTrailers.com‘s Geoff Kingsley asked, “Now you showed a sizzle reel of a lot of …
Nintendo’s been a company built on paradigm shifts. They popularized gamepads when other consoles where still using joysticks, the Wii made motion control viable for gameplay input, and the 3DS aims to make 3D gaming a portable experience for anyone to enjoy.
The newest hardware from Nintendo harbors another paradigm shift, but one …
Nintendo has announced its new console, "Wii U."
The controller is the big draw here, with a built-in 6.2-inch touchscreen that you can use to either augment a game you’re playing on your TV or as the primary display for whatever you’re playing. So if someone wants to watch TV, for instance, you can keep playing your game on the
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You’ve got to hand it to Sony. In the face of a humiliating security breach and three-week-long PlayStation Network outage, they didn’t go for the “these aren’t the hacks you’re looking for” Jedi mind trick. They addressed the issue straight on, acknowledging that the outage happened, admitting that they may have lost some of their …
The one message that Microsoft drove home during their E3 2011 press conference is that they’re going to give everyone–from hardcore gamers to avid TV watchers to casual players–reason to turn on their hyper-successful motion-sensing peripheral.
Xbox exec Marc Whitten claimed that the goal is to “get the technology out of your …
What’s the one thing you wish Xbox Live had in the U.S., that it doesn’t today? Yep, I said live TV, too. I haven’t actually had live TV (or frankly any sort of cable TV package) for years. When I watch TV at all, it’s to plumb Netflix’s super-giganto library, or to pop in a couple seasons of something long-since-aired on DVD. But I …
The closest thing gamers have to a holy pilgrimage comes in the form of the annual Electronic Entertainment Expo in Los Angeles. E3 takes over the Los Angeles Convention Center for only three days every year, but entire weeks leading up to the show are filled with hype and rumors about what games and hardware will be shown and …