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	<title>TechTag: gaming &#124; Tech &#124; TIME.com</title>
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		<title>TechTag: gaming &#124; Tech &#124; TIME.com</title>
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		<title>Intel &#8216;Iris&#8217; Chips Boast Improved Graphics Performance for Gaming</title>
		<link>http://techland.time.com/2013/05/02/intel-iris-paves-way-for-more-pc-gaming/</link>
		<comments>http://techland.time.com/2013/05/02/intel-iris-paves-way-for-more-pc-gaming/#comments</comments>
		<pubDate>Thu, 02 May 2013 17:52:54 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[PC gaming]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=161689</guid>
		<description><![CDATA[The rule of thumb for PC gaming used to be that if you wanted to play anything serious, you needed a dedicated graphics card. That&#8217;s not really true anymore. Modern PC chips have their own integrated graphics processors, and lately they&#8217;ve been getting better at handling modern games. Now, Intel is continuing the trend with &#8220;Iris,&#8221; a brand of graphics processors that will be built into next-generation Haswell chips. Integrated graphics have a three major benefits over dedicated graphics cards: they produce less heat, they consume less power and they don&#8217;t cost as much. That&#8217;s why most of today&#8217;s thin-and-light laptops, and pretty much all Windows 8 tablets, forgo dedicated graphics. (One notable exception is the Razer Edge, a powerful gaming tablet that has some serious drawbacks to battery life, thickness, heaviness and heat.) Despite their advantages, integrated graphics have a bad rap among PC gamers, many of whom wouldn&#8217;t consider a machine that lacked its own graphics processor. But Intel is making some big promises that could cause gamers to take a second look. The company says some Iris-equipped Ultrabook laptops could provide double the graphics performance over its current processors, and desktop PCs with Iris could offer triple the performance. As Anand Lai Shimpi points out, the Iris name is largely about branding. Intel needs to send a message that its products can compete with dedicated graphics cards like Nvidia&#8217;s GeForce and AMD&#8217;s Radeon. As such, Intel is only reserving the name for higher-voltage laptops and desktops. Intel&#8217;s low-voltage chips for tablets and certain laptops will retain the old &#8220;Intel HD&#8221; graphics moniker. In other words, Iris will be a name to look for when you want decent graphics performance out of your laptop. In reality, Iris may not sway hardcore gamers, at least not at first, and definitely not in desktops, where battery life, weight and heat are non-issues. The greater potential lies in people who might like to play a few games, but wouldn&#8217;t want to buy a laptop specifically for that purpose. With Iris, the<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=161689&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Intel</primary_category><primary_category_link>http://techland.time.com/category/companies-2/intel-companies/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/05/inteliris.jpg?w=240</featured_image>
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			<media:title type="html">Jared Newman</media:title>
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		<item>
		<title>Nvidia&#8217;s Project Shield Can Succeed Even If It Fails</title>
		<link>http://techland.time.com/2013/01/11/nvidias-project-shield-can-succeed-even-if-it-fails/</link>
		<comments>http://techland.time.com/2013/01/11/nvidias-project-shield-can-succeed-even-if-it-fails/#comments</comments>
		<pubDate>Fri, 11 Jan 2013 14:00:34 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[CES 2013]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[Project Shield]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=154713</guid>
		<description><![CDATA[Among a predictable sea of 4K TVs, fitness trackers and connected car tech at CES, Nvidia&#8217;s Project Shield turned out to be the show&#8217;s biggest surprise. No one expected that the company best known for PC graphics processors &#8212; and more recently, mobile chips &#8212; would announce its own handheld Android-based gaming system. Suddenly, Nvidia had to juggle a lot more meeting requests with the press, who were eager to try out the new hardware. I was barely able to finagle some hands-on time during my last day at the show. The bulk of Project Shield consists of a full-sized game controller that&#8217;s a bit larger than an Xbox 360 gamepad, with Nvidia&#8217;s Tegra 4 processor inside. A 5-inch, 720p touch screen folds open from the controller like a clamshell. Although Nvidia&#8217;s still working on some aspects of the controller, its dual thumbsticks were smooth and precise even in the prototype I played with. The Tegra 4 chip made mincemeat of the latest Android games, running them at velvety smooth framerates even when outputting video to a television over HDMI. Project Shield has another neat trick: If you have a gaming PC running on a newer Nvidia graphics card, the handheld can play those PC games over your home network connection. Think of it like OnLive, but streaming right from your PC instead of from faraway servers. To my surprise, input lag was insignificant in Nvidia&#8217;s meeting room as I lined up sniper shots in Call of Duty: Black Ops 2. Nvidia says it&#8217;s all thanks to the work it&#8217;s done in its Kepler PC graphics cards, and claims that the latency over an 802.11n router is no worse than that of a wireless game console controller. If you&#8217;re into gaming, this might all seem pretty nifty. What&#8217;s not to like about the combination of low-priced, low attention span Android games to play on the road, and hardcore PC games to play on your couch or in your bedroom? Well, it turns out that Project Shield has plenty of detractors.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=154713&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>CES 2013</primary_category><primary_category_link>http://techland.time.com/category/ces-2013/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/01/projectshield.jpg?w=240</featured_image>
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			<media:title type="html">Jared Newman</media:title>
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		<title>Xi3&#8242;s Piston: A Steam Box Emerges, Sort Of</title>
		<link>http://techland.time.com/2013/01/08/xi3s-piston-a-steam-box-emerges-sort-of/</link>
		<comments>http://techland.time.com/2013/01/08/xi3s-piston-a-steam-box-emerges-sort-of/#comments</comments>
		<pubDate>Tue, 08 Jan 2013 14:00:17 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[CES 2013]]></category>
		<category><![CDATA[Computers]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[PC gaming]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Steam Box]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[Xi3]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=154455</guid>
		<description><![CDATA[One of the great tech news stripteases in recent memory is the supposed development of a &#8220;Steam Box,&#8221; a home gaming system based on Valve&#8217;s beloved PC gaming service. Although Valve recently fessed up to its plans after months of rumors, the company has avoided talking specifics. That hasn&#8217;t changed. But at the Consumer Electronics Show, Valve has at least thrown us another bone: It&#8217;s worked together with Xi3, a maker of modular computers, on a &#8220;development stage computer game system optimized for Steam gameplay in Big Picture Mode.&#8221; In other words, it&#8217;s a prototype device that plays PC games on television screens. Valve will also be investing in Xi3, but the companies didn&#8217;t say how much or for what purpose. In a press release, Valve and Xi3 made a point to say that they&#8217;re not releasing any more details. They&#8217;re not talking prices, release dates, tech specs or other features. We don&#8217;t know if this is the Steam Box, or one of many (though the latter scenario seems more likely based on Valve&#8217;s previous comments). But at a press event on Monday, I did get a few non-specific answers from Dave Politis, Xi3&#8242;s chief marketing officer. The development-stage system in question is known as &#8220;Piston,&#8221; and it&#8217;s based on Xi3&#8242;s X7A modular system. That system has a quad-core processor, up to 8 GB of DDR3 RAM, up to a terabyte of solid state storage and support for three monitors. The starting price for the X7A is $999. Again, those specs don&#8217;t necessarily reflect what&#8217;s inside of Piston, or what the price would be if it hit the market. Jared Newman / TIME.com Beyond the tech specs, there are two noteworthy things about Xi3&#8242;s machines: First, they&#8217;re tiny. Xi3 breaks the motherboards of its machines into three parts and arranges the pieces into a cube-like shape. That means the entire system can fit in your hand. Second, Xi3&#8242;s modular computers are meant to be upgraded over time. Politis said the process is easier than upgrading the individual components of a<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=154455&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>CES 2013</primary_category><primary_category_link>http://techland.time.com/category/ces-2013/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2013/01/xi3piston.jpg?w=240</featured_image>
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			<media:title type="html">Jared Newman</media:title>
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		<title>Why a &#8216;Steam Box&#8217; Game Console Would Be a Big Deal</title>
		<link>http://techland.time.com/2012/12/12/why-a-steam-box-game-console-would-be-a-big-deal/</link>
		<comments>http://techland.time.com/2012/12/12/why-a-steam-box-game-console-would-be-a-big-deal/#comments</comments>
		<pubDate>Wed, 12 Dec 2012 16:00:33 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Game Time]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[game consoles]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Steam Box]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=153228</guid>
		<description><![CDATA[At last, Valve has admitted it: The giant of PC gaming plans to release a living room video game console based on its Steam distribution platform. The idea of a &#8220;Steam Box&#8221; has been somewhat of an obsession for the gaming world lately. Rumors about the product have been circulating for months, and Valve has stirred the pot with its own hints before. It&#8217;s looked to hire industrial designers, released a TV-friendly version of its software called &#8220;Big Picture&#8221; and has gone on record talking about its desire to make innovative hardware. But in a recent interview with Kotaku, Valve head Gabe Newell gave the best indication yet that the company&#8217;s actually working on a console. &#8220;We&#8217;ll do it but we also think other people will as well,&#8221; Newell said, referring to other hardware makers who might release their own living room PCs along with Valve. Newell suggested that Valve&#8217;s hardware may run on a Linux-based operating system, in a &#8220;very controlled environment,&#8221; while users who wanted more flexibility could go with a more general purpose PC. Why would a Steam game console be important? Several reasons: Death to the Disc While the established console players hang onto optical discs for dear life, Steam has already moved to a download-first mentality. And what a utopia it is. No more phone calls to GameStop to see if they have any more copies of that game you neglected to pre-order. No more going to the store at all, for that matter. Lament the lack of a used game trade if you will, but in its place Steam lets its back catalog thrive, with amazing deals on high-quality games&#8211;not just the stuff no one wanted to keep. The sooner this becomes the norm, the better. A Steam game console will only speed up the process. Cloud Nine for PC Gamers Steam has a chance to tie together the worlds of console and PC gaming in ways that Microsoft never did. It already has a cloud infrastructure for saved games, so players can pick up on<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=153228&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Video Games</primary_category><primary_category_link>http://techland.time.com/category/video-games-2/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2012/12/steambigpicture.jpg?w=240</featured_image>
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			<media:title type="html">steambigpicture</media:title>
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			<media:title type="html">Jared Newman</media:title>
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		<title>Review: Android Game Controllers Turn Phones and Tablets into Portable Gaming Systems</title>
		<link>http://techland.time.com/2012/12/04/review-android-game-controllers-turn-phones-and-tablets-into-portable-gaming-systems/</link>
		<comments>http://techland.time.com/2012/12/04/review-android-game-controllers-turn-phones-and-tablets-into-portable-gaming-systems/#comments</comments>
		<pubDate>Tue, 04 Dec 2012 13:45:09 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Accessories & Peripherals]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Game Time]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Tablets]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Game Controllers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=152697</guid>
		<description><![CDATA[Not long ago, serious gamers were practically obligated to turn their noses up at smartphones and tablets. These simple devices, with their touchscreen controls and endless Angry Birds spin-offs, were an affront to the weightier endeavor of shooting aliens and zombies in the face&#8211;or so the thinking went. That&#8217;s not really true any more. Sophisticated mobile processors have enabled exactly the kind of games that once seemed only fit for dedicated gaming handhelds, including quick-reflex platformers, third-person adventures and first-person shooters. Because many of these games don&#8217;t feel right without real thumbsticks and buttons, a handful of peripheral makers have stepped up with their own Bluetooth game controllers, effectively turning smartphones and tablets into portable video game systems. I&#8217;ve been spending some quality gaming time with four of these phone and tablet game controllers: PowerA&#8217;s Moga Mobile Gaming System, SteelSeries&#8217; Free and Nyko&#8217;s PlayPad and PlayPad Pro. They&#8217;re all aimed primarily at users of Android devices, but all except the Moga have a limited amount of iPhone and iPad support, and can work with Macs or Windows PCs as well. Here&#8217;s what I thought of each one: Jared Newman / TIME.com Moga Mobile Gaming System ($50) PowerA&#8217;s Moga has a built-in stand that grips your smartphone in place, adding more of a portable gaming device vibe than the other controllers on this list. It connects via Bluetooth to devices running Android 2.3 or higher, and it has its own app that guides you through the setup process and directs you to supported games. Android tablets are supported as well, but you can&#8217;t attach them directly to the controller. The good: The setup process is easy, and the grip is a clever way to combine the phone and controller into a single unit. The bad: The controller can block access to your phone&#8217;s volume controls. The dual sliding analog nubs, while comfortable to grip, aren&#8217;t as accurate as proper thumbsticks, and the left nub doesn&#8217;t support full 360-degree motion in some games. Also, there&#8217;s no D-Pad, and the device relies on<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=152697&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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	<primary_category>Accessories &amp; Peripherals</primary_category><primary_category_link>http://techland.time.com/category/gadgets/accessories-peripherals/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2012/12/androidgamecontrollers.jpg?w=240</featured_image>
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			<media:title type="html">Jared Newman</media:title>
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		<title>&#8216;Kinect Star Wars&#8217; Horrifies Fans with Cheesy Dance Minigame</title>
		<link>http://techland.time.com/2012/04/02/kinect-star-wars-game-horrifies-fans-with-cheesy-dance-minigame/</link>
		<comments>http://techland.time.com/2012/04/02/kinect-star-wars-game-horrifies-fans-with-cheesy-dance-minigame/#comments</comments>
		<pubDate>Mon, 02 Apr 2012 18:30:41 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Apps & Web]]></category>
		<category><![CDATA[Companies]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Web Video]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=126812</guid>
		<description><![CDATA[A long time ago at a convention center far, far away, Microsoft promised gamers a Star Wars adventure using the Xbox 360's Kinect motion-sensing camera. A new video shows just how far Kinect Star Wars has strayed from that ideal.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=126812&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://techland.time.com/2012/04/02/kinect-star-wars-game-horrifies-fans-with-cheesy-dance-minigame/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<primary_category>Web Video</primary_category><primary_category_link>http://techland.time.com/category/apps-web/web-video-apps-web/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2012/04/star-wars.jpg?w=240</featured_image>
		<media:thumbnail url="http://timenerdworld.files.wordpress.com/2012/04/star-wars.jpg?w=240" />
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			<media:title type="html">star wars</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
		</media:content>
	</item>
		<item>
		<title>Why Mass Effect 3&#8242;s Multiplayer Doesn&#8217;t Bother Me</title>
		<link>http://techland.time.com/2012/03/13/why-mass-effect-3s-multiplayer-doesnt-bother-me/</link>
		<comments>http://techland.time.com/2012/03/13/why-mass-effect-3s-multiplayer-doesnt-bother-me/#comments</comments>
		<pubDate>Tue, 13 Mar 2012 12:00:50 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Apps & Web]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[multiplayer]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=122991</guid>
		<description><![CDATA[After a serious weekend binge on Bioware's latest space opera, I'm clear-headed on this much: EA and Bioware didn't taint Mass Effect 3 by adding multiplayer. They made the game, and the concept of multiplayer in general, more interesting.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=122991&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://techland.time.com/2012/03/13/why-mass-effect-3s-multiplayer-doesnt-bother-me/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<primary_category>Gaming &amp; Culture</primary_category><primary_category_link>http://techland.time.com/category/apps-web/gaming-%c2%a0culture/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2012/03/masseffect3multi.jpg?w=240</featured_image>
		<media:thumbnail url="http://timenerdworld.files.wordpress.com/2012/03/masseffect3multi.jpg?w=240" />
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			<media:title type="html">masseffect3multi</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2012/03/masseffect3multi2.jpg?w=240" medium="image">
			<media:title type="html">masseffect3multi2</media:title>
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		<title>Report Claims Next Xbox Due in 2013, Will Ditch Optical Disc Drive</title>
		<link>http://techland.time.com/2012/03/09/rumor-next-xbox-in-2013-will-ditch-the-disc-drive/</link>
		<comments>http://techland.time.com/2012/03/09/rumor-next-xbox-in-2013-will-ditch-the-disc-drive/#comments</comments>
		<pubDate>Fri, 09 Mar 2012 15:00:03 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Apps & Web]]></category>
		<category><![CDATA[Companies]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[Home Entertainment]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=122699</guid>
		<description><![CDATA[Microsoft may be looking to abandon optical discs for its next Xbox gaming console, but will still put games on physical media in the form of flash storage, according to a new rumor.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=122699&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://techland.time.com/2012/03/09/rumor-next-xbox-in-2013-will-ditch-the-disc-drive/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<primary_category>Rumors</primary_category><primary_category_link>http://techland.time.com/category/news/rumors/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2012/03/xboxmystery.jpg?w=240</featured_image>
		<media:thumbnail url="http://timenerdworld.files.wordpress.com/2012/03/xboxmystery.jpg?w=240" />
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			<media:title type="html">xboxmystery</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
		</media:content>
	</item>
		<item>
		<title>Forget the Vita, I Want a Real PlayStation Tablet</title>
		<link>http://techland.time.com/2012/02/15/forget-the-vita-i-want-a-real-playstation-tablet/</link>
		<comments>http://techland.time.com/2012/02/15/forget-the-vita-i-want-a-real-playstation-tablet/#comments</comments>
		<pubDate>Wed, 15 Feb 2012 13:00:54 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Companies]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Portables]]></category>
		<category><![CDATA[Reviews & Features]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Tablets]]></category>
		<category><![CDATA[Tablets & Smartphones]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Vita]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=118913</guid>
		<description><![CDATA[Sony's PlayStation Vita has left me hungrier for something else--a bona fide PlayStation tablet.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=118913&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://techland.time.com/2012/02/15/forget-the-vita-i-want-a-real-playstation-tablet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<primary_category>Tablets &amp; Smartphones</primary_category><primary_category_link>http://techland.time.com/category/reviews-features/tablets-smartphones/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2012/02/sonyvitatabletfake.jpg?w=240</featured_image>
		<media:thumbnail url="http://timenerdworld.files.wordpress.com/2012/02/sonyvitatabletfake.jpg?w=240" />
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			<media:title type="html">sonyvitatabletfake</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
		</media:content>
	</item>
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		<title>Move Over PSN and Xbox LIVE: Here Comes the Nintendo Network</title>
		<link>http://techland.time.com/2012/01/27/move-over-psn-and-xbox-live-here-comes-the-nintendo-network/</link>
		<comments>http://techland.time.com/2012/01/27/move-over-psn-and-xbox-live-here-comes-the-nintendo-network/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 19:14:17 +0000</pubDate>
		<dc:creator>Matt Peckham</dc:creator>
				<category><![CDATA[Companies]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[wii u]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=116254</guid>
		<description><![CDATA[Nintendo says it's finally going to get with the program and release an honest-to-goodness online gaming service, dubbed "Nintendo Network," that'll cover both the Wii U and 3DS. Hooray, I think.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=116254&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://techland.time.com/2012/01/27/move-over-psn-and-xbox-live-here-comes-the-nintendo-network/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<primary_category>Nintendo</primary_category><primary_category_link>http://techland.time.com/category/companies-2/nintendo/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2012/01/nintendo-network.jpg?w=240</featured_image>
		<media:thumbnail url="http://timenerdworld.files.wordpress.com/2012/01/nintendo-network.jpg?w=240" />
		<media:content url="http://timenerdworld.files.wordpress.com/2012/01/nintendo-network.jpg?w=240" medium="image">
			<media:title type="html">nintendo-network</media:title>
		</media:content>

		<media:content url="http://1.gravatar.com/avatar/13c760ad52f626fd6e40138d4c10e567?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">mattpeckham</media:title>
		</media:content>
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		<title>World&#8217;s Smallest Gaming Desktop! Wait, Do We Still Need Desktops?</title>
		<link>http://techland.time.com/2012/01/19/worlds-smallest-gaming-desktop-wait-do-we-still-need-desktops/</link>
		<comments>http://techland.time.com/2012/01/19/worlds-smallest-gaming-desktop-wait-do-we-still-need-desktops/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 09:55:12 +0000</pubDate>
		<dc:creator>Matt Peckham</dc:creator>
				<category><![CDATA[Alt Tech]]></category>
		<category><![CDATA[Form + Function]]></category>
		<category><![CDATA[Reviews & Features]]></category>
		<category><![CDATA[desktops]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=114732</guid>
		<description><![CDATA[Remember what Charles Ingalls used to call daughter Laura on Little House on the Prairie? That's right, "Half Pint." Those two words popped into my brainpan when I got a look at Alienware's new X51, something it calls its "smallest gaming desktop ever."<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=114732&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://techland.time.com/2012/01/19/worlds-smallest-gaming-desktop-wait-do-we-still-need-desktops/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<primary_category>Alt Tech</primary_category><primary_category_link>http://techland.time.com/category/reviews-features/alt-tech-reviews-features/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2012/01/alienware-x51-desktop1.jpg?w=240</featured_image>
		<media:thumbnail url="http://timenerdworld.files.wordpress.com/2012/01/alienware-x51-desktop1.jpg?w=240" />
		<media:content url="http://timenerdworld.files.wordpress.com/2012/01/alienware-x51-desktop1.jpg?w=240" medium="image">
			<media:title type="html">alienware-x51-desktop</media:title>
		</media:content>

		<media:content url="http://1.gravatar.com/avatar/13c760ad52f626fd6e40138d4c10e567?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">mattpeckham</media:title>
		</media:content>
	</item>
		<item>
		<title>Our Favorite Things: Last-Minute Gift Ideas (Day Three)</title>
		<link>http://techland.time.com/2011/12/14/our-favorite-things-last-minute-gift-ideas-day-three/</link>
		<comments>http://techland.time.com/2011/12/14/our-favorite-things-last-minute-gift-ideas-day-three/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 15:30:08 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[holiday shopping]]></category>
		<category><![CDATA[Holidays 2011]]></category>
		<category><![CDATA[Smartphones]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=109620</guid>
		<description><![CDATA[The Techland crew presses on with our favorite gadgets and holiday gift ideas of 2011. On Tuesday, Graeme likened this feature series to a procession of reindeer, but as the group's token Jewish guy, I'm considering it a set of candles in the Hanukkah menorah, of which my list is the third. The presence of eight favorite gadgets on this list is totally coincidental. I digress. Onward!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=109620&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://techland.time.com/2011/12/14/our-favorite-things-last-minute-gift-ideas-day-three/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<primary_category>Gadgets</primary_category><primary_category_link>http://techland.time.com/category/gadgets/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2011/12/favoritethings.jpg?w=240</featured_image>
		<media:thumbnail url="http://timenerdworld.files.wordpress.com/2011/12/favoritethings.jpg?w=240" />
		<media:content url="http://timenerdworld.files.wordpress.com/2011/12/favoritethings.jpg?w=240" medium="image">
			<media:title type="html">favoritethings</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2011/12/galaxysii1.jpg" medium="image">
			<media:title type="html">galaxysii</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2011/12/kinect.jpg" medium="image">
			<media:title type="html">kinect</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2011/12/minecraft.jpg" medium="image">
			<media:title type="html">minecraft</media:title>
		</media:content>
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		<item>
		<title>First Look: OnLive&#8217;s Cloud Gaming Service Comes to Tablets and Phones</title>
		<link>http://techland.time.com/2011/12/07/first-look-onlives-cloud-gaming-service-comes-to-tablets-and-phones/</link>
		<comments>http://techland.time.com/2011/12/07/first-look-onlives-cloud-gaming-service-comes-to-tablets-and-phones/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 02:00:37 +0000</pubDate>
		<dc:creator>Harry McCracken</dc:creator>
				<category><![CDATA[Reviews & Features]]></category>
		<category><![CDATA[Technologizer]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Holidays 2011]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[tablets]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=108955</guid>
		<description><![CDATA[OnLive aims to put no-compromises gaming at your fingertips on devices of all sorts. In June of 2010, the company released versions for Windows PCs and Macs. Later that year, it introduced a $99 "MicroConsole" the size of a slice of pound cake that put the service on HDTVs. And now it's announcing apps for the iPhone, iPad, Android phones, and Android tablets.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=108955&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://techland.time.com/2011/12/07/first-look-onlives-cloud-gaming-service-comes-to-tablets-and-phones/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<primary_category>Technologizer</primary_category><primary_category_link>http://techland.time.com/category/technologizer/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2011/12/onlive.jpg?w=240</featured_image>
		<media:thumbnail url="http://timenerdworld.files.wordpress.com/2011/12/onlive.jpg?w=240" />
		<media:content url="http://timenerdworld.files.wordpress.com/2011/12/onlive.jpg?w=240" medium="image">
			<media:title type="html">onlive</media:title>
		</media:content>

		<media:content url="http://2.gravatar.com/avatar/bcbb1f0eb75769461771734a70f25ed2?s=96&#38;d=http%3A%2F%2F2.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">hmccracken</media:title>
		</media:content>
	</item>
		<item>
		<title>8 Things I Learned After 25 Hours in Skyrim</title>
		<link>http://techland.time.com/2011/11/11/8-things-i-learned-after-25-hours-in-skyrim/</link>
		<comments>http://techland.time.com/2011/11/11/8-things-i-learned-after-25-hours-in-skyrim/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 21:25:17 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Apps & Web]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[skyrim]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=103095</guid>
		<description><![CDATA[I'm only at the 25-hour mark, which in most games would be sufficient, but in Skyrim is barely enough to time to get to the meat of the main plot while indulging in the game's many side quests. But over the last week, I've played enough to learn a thing or two about this epic fantasy RPG. Here's what wisdom I've come up with so far:<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=103095&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://techland.time.com/2011/11/11/8-things-i-learned-after-25-hours-in-skyrim/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<primary_category>Gaming &amp; Culture</primary_category><primary_category_link>http://techland.time.com/category/apps-web/gaming-%c2%a0culture/</primary_category_link><featured_image>http://timenerdworld.files.wordpress.com/2011/11/skyrimorc.jpg?w=240</featured_image>
		<media:thumbnail url="http://timenerdworld.files.wordpress.com/2011/11/skyrimorc.jpg?w=240" />
		<media:content url="http://timenerdworld.files.wordpress.com/2011/11/skyrimorc.jpg?w=240" medium="image">
			<media:title type="html">skyrimorc</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/34fc7597b770639d5945b0edb9b542a5?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Jared Newman</media:title>
		</media:content>
	</item>
		<item>
		<title>Steve Jobs: Not a Gamer, but a Game Changer</title>
		<link>http://techland.time.com/2011/10/06/steve-jobs-not-a-gamer-but-a-game-changer/</link>
		<comments>http://techland.time.com/2011/10/06/steve-jobs-not-a-gamer-but-a-game-changer/#comments</comments>
		<pubDate>Thu, 06 Oct 2011 16:57:01 +0000</pubDate>
		<dc:creator>Matt Peckham</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[steve jobs]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=99210</guid>
		<description><![CDATA[Steve Jobs was many things, but if we&#8217;re being honest, a gamer wasn&#8217;t one of them. It was a running a joke in enthusiast gamer circles, that until the iPhone came along, the Mac was where games went to die. Oh, you can dredge up the odd games-related interview here and there, where some diehard Apple enthusiast managed to corner Jobs long enough to produce gems like this, his response in 2002 to the question: &#8220;Why do you feel that games are necessary to the success and expansion of the Mac OS?&#8221; Simply put, games are fun and lots of people want to have fun with their Macs. When I returned to Apple a few years ago, games were viewed as something which would paint the Mac as a less-than-serious business tool, so game development was discouraged. We feel quite differently, and actively try to nurture our game developers. And yet gaming on the Mac (or until recently, any Apple device) was like begging for scraps at the dinner table. With few exceptions—Bungie&#8217;s Marathon series foremost among them—the Mac was basically gaming&#8217;s graveyard, a place where noteworthy originals rarely materialized, and ports of Windows games, when they happened at all, ran like performance-crippled shadows of the original versions (even after Apple switched to a mostly Intel-inside architecture). Even today, we see that legacy in OS X, where running a cutting-edge, ultra-developed and optimized game like StarCraft II on the Mac side, then popping over to a Windows install courtesy Boot Camp on the same system, reveals substantial double-digit percentile performance disparities. (MORE: The 10 Most Memorable Apple Commercials) It took a little something called the iPhone—okay, really iOS, Apple&#8217;s mobile operating system—back in June 2007 to catalyze one of the fastest gaming turnarounds in video game history. Steve Jobs may not have set out to change the world of gaming or even really anticipated iOS&#8217;s potential to do so, but iOS (and a raring-to-go, vibrant development community) upended video gaming and rewrote the rulebook anyway. It&#8217;s easy to get that mixed up or turned around. Today,<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=99210&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Gaming &amp; Culture</primary_category><primary_category_link>http://techland.time.com/category/news/gaming-culture/</primary_category_link>
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			<media:title type="html">mattpeckham</media:title>
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		<title>Facebook Gets Gaming Facelift in Wake of Google+ Games</title>
		<link>http://techland.time.com/2011/08/12/facebook-gets-gaming-facelift-in-wake-of-google-games/</link>
		<comments>http://techland.time.com/2011/08/12/facebook-gets-gaming-facelift-in-wake-of-google-games/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 14:30:40 +0000</pubDate>
		<dc:creator>Chris Gayomali</dc:creator>
				<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social Networking]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[google plus]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=93603</guid>
		<description><![CDATA[Make no mistake about it: The timing of this is completely intentional. Facebook took to its blog to announce that it was giving its already successful gaming interface a facelift in the wake of Google&#8217;s own announcement that it was implementing games on Google+. (MORE: Surprise, Google Plus Adds Games) In efforts to make the canvas more accessible to gamers, Facebook pushed two goals: 1. Make games themselves easier to get to, and 2. make them more inherently social by fostering competition. To increase engagement, Facebook is placing a user&#8217;s &#8220;most used&#8221; apps along the upper right hand corner. Red counters on the bookmark will be used to denote requests received within games (which users have already seen on the site elsewhere). It&#8217;s a less click-y tunnel to get users gaming. The new social ticker, however, is the main draw, and will be a mechanism used to increase the site&#8217;s stickiness. While it sits at the side, it&#8217;s not distracting, per se, and is intended to promote new levels of interactivity with you and your Facebook friends by facilitating some healthy in-game competition. (LIST: 10 Things You Shouldn&#8217;t Do On Facebook) Per the Facebook blog: &#8220;The live ticker below the bookmarks shows real-time app and game activity from a user’s friends to make the game playing experience on Facebook more social than ever. We automatically generate ‘playing’ and ‘using’ stories in the ticker when friends use an app or play a game respectively helping users re-engage and discover new games and apps that their friends are using.&#8221; There&#8217;s also a new new Graph API that readily shows scores and acts as a leader board; you know which of your friends you have to beat at any given time. However, these new features will also have implications where users are most easily perturbed: their News Feed. Using a new algorithm to promote in-Facebook apps, a new ranking system will &#8220;surface&#8221; the most relevant app stories—i.e. that weird aunt of yours who plays FarmVille 24/7—into your stream. All Things D suggests that<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=93603&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Social Networking</primary_category><primary_category_link>http://techland.time.com/category/apps-web/social-networking-apps-web/</primary_category_link>
		<media:content url="http://1.gravatar.com/avatar/70d44478fc779a6a3225fc826db160e9?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">chrisgayomali2</media:title>
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		<title>Inside the World&#8217;s First Video Game Amusement Park</title>
		<link>http://techland.time.com/2011/07/15/inside-the-worlds-first-video-game-amusement-park/</link>
		<comments>http://techland.time.com/2011/07/15/inside-the-worlds-first-video-game-amusement-park/#comments</comments>
		<pubDate>Fri, 15 Jul 2011 13:00:02 +0000</pubDate>
		<dc:creator>Erica Ho</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=90305</guid>
		<description><![CDATA[WTB one ticket to World Joyland. If you’ve got a hankering to join the world&#8217;s biggest nerdfest (no, we’re not talking about Comic-Con), you might have to hop a plane all the way to Changzhou, China to get the ultimate Warcraft and Starcraft fix. Billed as the world’s first video game-themed amusement park, &#8220;World Joyland&#8221; is dedicated to gamers that probably spend way too much time in Orgrimmar’s auction house. Located inside the Jiangsu Province just north of Shanghai, the whole thing cost nearly $31 million to build and covers some 600,000 square meters. (MORE: Blizzard&#8217;s &#8216;World of Warcraft&#8217; Now Free-to-Play Until Level 20) A large part of the park is dedicated to Blizzard’s World of Warcraft and Starcraft games… but you wouldn’t find them by that name anyhow (given that you couldn&#8217;t also magically read Chinese overnight): Since the park doesn’t have the legal rights to use those names, the World of Warcraft section has been named the “Terrain of Magic,” and the Starcraft portion is called the “Universe of Starship.” Not surprisingly, there are several ginormous, larger-than-life “gaming and technology facilities” for attendees. Good plan: Get them out of the bedroom, where they can pay money to enter a park, to only reunite with a computer screen several minutes later. Rollercoasters optional. Still, is it worth hanging around for a shot at Chinese amusement park fun? English-language Chinese blog Shanghaiist traipsed through the park, which opened earlier this May, noting their observations, sans bow and mage staff (these were confiscated at the gate, according to reports): One of the most disturbing parts of the park was the general decay we witnessed, unnerving in a park open only a hair shy of two months. Cracks in paint and rust on handrails made the attendants’ habit of screaming “Goodbye!” as the roller coaster surged out of the gates even more terrifying. They also noted that the best rides were often the least crowded, because of a local preference for the “boring rides.” The park itself also tended to attract more<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=90305&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/49f0b212a03a1f391ed9870ddf0b959b?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">ericaho</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2011/07/jl5.jpg?w=240" medium="image">
			<media:title type="html">Courtesy of Shanghaiist</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2011/07/joyland-lake.jpg?w=240" medium="image">
			<media:title type="html">Courtesy of Shanghaiist</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2011/07/joyland-restroom.jpg?w=240" medium="image">
			<media:title type="html">Courtesy of Shanghaiist</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2011/07/joylandsc_02.jpg?w=240" medium="image">
			<media:title type="html">Courtesy of Shanghaiist</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2011/07/joylandwow_02.jpg?w=240" medium="image">
			<media:title type="html">Courtesy of Shanghaiist</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2011/07/joylandwow_05.jpg?w=240" medium="image">
			<media:title type="html">Courtesy of Shanghaiist</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2011/07/joyland1051.jpg?w=105" medium="image">
			<media:title type="html">joyland105</media:title>
		</media:content>

		<media:content url="http://timenerdworld.files.wordpress.com/2011/07/joyland5861.jpg?w=240" medium="image">
			<media:title type="html">joyland586</media:title>
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		<title>Two Minute Video: Turn Your iPad into an &#8217;80s Arcade Machine</title>
		<link>http://www.time.com/time/video/player/0,32068,1012845356001_2079353,00.html</link>
		<comments>http://www.time.com/time/video/player/0,32068,1012845356001_2079353,00.html#comments</comments>
		<pubDate>Wed, 22 Jun 2011 15:18:17 +0000</pubDate>
		<dc:creator>Doug Aamoth</dc:creator>
				<category><![CDATA[Apps & Software]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Web Video]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[thinkgeek]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[web video]]></category>

		<guid isPermaLink="false">https://timenerdworld.wordpress.com/?p=87577</guid>
		<description><![CDATA[I&#8217;ll show you how to build your own arcade cabinet for use with your iPad. Then when that doesn&#8217;t work, I&#8217;ll show you where to order one. Enjoy! Want more videos like this one? Click here…<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=87577&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Web Video</primary_category><primary_category_link>http://techland.time.com/category/apps-web/web-video-apps-web/</primary_category_link>
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			<media:title type="html">daamoth</media:title>
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		<title>Study: Average Gamer Is 37 Years Old (No Joke)</title>
		<link>http://techland.time.com/2011/06/07/study-average-gamer-is-37-years-old-no-joke/</link>
		<comments>http://techland.time.com/2011/06/07/study-average-gamer-is-37-years-old-no-joke/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 22:11:15 +0000</pubDate>
		<dc:creator>Amie Ninh</dc:creator>
				<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=85769</guid>
		<description><![CDATA[Do kids ever really outgrow their gaming controllers and headsets? Apparently not, according to a new study that finds the average gamer has long surpassed puberty and is, in fact, 37 years old. It turns out that 72% of American households play computer or video games, but interestingly, the majority of gamers aren’t even under 18. Rather, 53% are between 18 and 49, reports the Entertainment Software Association, which just released its 2011 study on the computer and video game industry. The research sourced nearly 1,200 households that were identified as owning either or both a video game console or a computer used to run games. But don’t think that all gamers adhere to the classic stereotype of a fully-grown &#8220;man child&#8221; with facial hair and all. Women actually comprise 42% of the gaming population, with those over 18 representing a third of all gamers. Thus, the study makes it clear that gaming has penetrated nearly every demographic. The ESA even says that 45% of parents play games with their kids at least weekly (hey, who isn’t in support of some family Wii time?). Even beyond revealing the characteristics of gamers, the study also sheds light on game-purchasing behaviors. Parents are involved in the purchase or rental of games 91% of the time. Additionally, 90% of parents said they were aware of the content in the games their children were playing. This basically puts a dent in critics’ arguments that suggest kids can too easily access violent video games without parental consent. So what have we learned (other than gaming isn’t just child’s play)? Well, we can infer that the industry is alive and kickin’ and should be for quite some time, since all those young’ins still have their best game playing days ahead of ‘em. More on TIME.com: E3 2011: Hands-On with Nintendo&#8217;s New &#8216;Wii U&#8217; Five-Year-Old Girl Invents Impossibly Cute Video Game Video Game Backed by Chinese Army Features U.S. Soldiers as Enemies<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=85769&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Gaming &amp; Culture</primary_category><primary_category_link>http://techland.time.com/category/news/gaming-culture/</primary_category_link>
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			<media:title type="html">afninh</media:title>
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		<title>This Robot Can Beat You at Angry Birds</title>
		<link>http://techland.time.com/2011/05/06/robot-plays-angry-birds/</link>
		<comments>http://techland.time.com/2011/05/06/robot-plays-angry-birds/#comments</comments>
		<pubDate>Fri, 06 May 2011 18:00:25 +0000</pubDate>
		<dc:creator>Jared Newman</dc:creator>
				<category><![CDATA[Gaming & Culture]]></category>
		<category><![CDATA[angry birds]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[robots]]></category>

		<guid isPermaLink="false">http://techland.time.com/?p=80994</guid>
		<description><![CDATA[If you thought leisure activities were safe from a robot takeover, you might want to watch OptoFidelity&#8217;s robot play Angry Birds. This particular machine can&#8217;t walk or talk, but it can fling avian avatars into plump pigs with ease. The robot was programmed ahead of time by humans, so don&#8217;t get too freaked out. It just happens to have the soft touch necessary to commandeer a virtual slingshot. When they&#8217;re not procrastinating with Angry Birds, OptoFidelity&#8217;s robots test the performance of touch panels in mobile devices. Once the team had figured out the best path through each level, programming the robot to play along was relatively easy. But not all robots need a human overlord to play video games. Last year, a programmer rigged up a Lego NXT robot to play Tetris without supervision, using a webcam to parse out what was happening on the screen. That&#8217;s the kind of self-awareness that makes me want to see game-playing robots go head-to-head with chimpanzees. (via TechCrunch)<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techland.time.com&#038;blog=5290478&#038;post=80994&#038;subd=timenerdworld&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	<primary_category>Gaming &amp; Culture</primary_category><primary_category_link>http://techland.time.com/category/news/gaming-culture/</primary_category_link>
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			<media:title type="html">Jared Newman</media:title>
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