First Impressions of Facebook’s Not-So-Secret iPad App

Remember Zuck’s “awesome” announcement that had lots of us expecting Facebook to announce their official iPad app? If you don’t, that’s okay: The Skype integration was seen by lots of people as decidedly ho-hum.

Testing the Google+ iPhone App: Fast, Sleek and Buggy (As It Should Be)

Despite a few incompatibility issues that were causing it to crash with developer versions of iOS 5, the Google+ iPhone app is a hit. It’s already the top free app in Apple’s app store (though it’s noticeably missing from both the “Featured” tab and the “What’s Hot” tab— what gives, Apple?), and it’s already amassed [...]

First Steps: Impressions of the ‘Journey’ Multiplayer Beta

Journey may be simultaneously the simplest and trickiest game to describe in quite some time. There’s been a veil of secrecy around the upcoming PSN exclusive for months now, with eager fans only getting the vaguest hints about the multiplayer game from dev studio thatgamecompany. But the makers of artsy cult hit Flower launched a [...]

First Look at Acer’s Dual Screen, No Keyboard ‘Iconia’ Laptop

Acer announced the Iconia laptop back in November. Winter set in, months passed, and here we are in late March with the Acer Iconia 6120 priced at $1200 and shipping to retailers next month.

The Nintendo 3DS Is in the House. What Do You Want to Know?

So, Nintendo made a big show of hand-delivering their hotly-anticipated handheld all over Manhattan yesterday. The Time Inc. building–home to Techland HQ–was just one of many stops for the fancy bus and I recorded the event for all you readers to see. (Nintendo 3DS Launching on March 27th for $250)

Haunting the Ghost of Sparta: Inside the New God of War PSP Game

Kratos–the man-turned-god in Sony’s God of War series–met a tragic end at the close of God of War III. (Or did he?) However, you’ll still get to play as the angriest Spartan ever when God of War: Ghost of Sparta hits the PSP in November.

Does Whatever Four Spideys Can: Shattered Dimensions Review

Spider-Man’s a video game veteran. The wall-crawler’s been in interactive entertainment almost since the start of the home console phenomenon, with the most recent high point being the Spider-Man 2 movie tie-in game. That game adopted an open-world format and gave players a vibrant, virtual New York to swing through. Various Spidey games that followed [...]

The Long Goodbye: Halo: Reach Review

Chances are, you won’t be able to escape mention of Halo: Reach this week. The new video game will surely rack up hundreds of millions of dollars, and most gamers already know whether they’re going to buy it or not. But this game asks a particular question: what does Reach mean?

Hands-On With Call of Duty: Black Ops Multiplayer

According to remarks from David Vondehaar of Treyarch, Call of Duty: Black Ops will ship with about 14 maps on the disc when the game hits on November 9th. I had the chance to try out some of the various new multiplayer maps and match types last night and came away impressed.

My Ten Hours with Halo: Reach

I got the weirdest feeling while playing a finished version of Halo: Reach this week. I felt a little bit of regret. Regret, because I–and probably a lot of gamers–have been taking Bungie’s excellent work on the series for granted. And now that the original Halo designers and the universe they worked on are about [...]

Hands-On: Shattered Dimensions Spins Spider-Man’s Web Across Multiple Realities

Peter Parker’s been absent from game consoles since 2008, when Spider-Man: Web of Shadows came out. That all changes when the latest Spidey title from Activision hits later this year; the publisher showed it off in NYC this week and I had a chance to press on the buttons in the wall-crawler’s new video game.