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“Homefront” Isn’t Your Typical War Video Game

War video games tend to use place in one of two ways. The first method puts players on unfamiliar territory and the battles to save everything you hold dear take place in a faraway land, where you’re taking the fight to a foreign enemy. The other way happens with recognizable places in peril, and delivers moments like the upcoming Grand …

Former UbiSoft Developer to Head Up New THQ Montreal Studio

Hot on the heels of announcing their partnership with horror auteur Guillermo Del Toro, THQ debuted a new gamemaking facility in the heart of Montreal. The new studio will focus on hardcore games and will be built around Patrice Désilets. At Ubisoft, Désilets worked on Prince of Persia: The Sands of Time and was a Creative Director for …