My Ten Hours with Halo: Reach

I got the weirdest feeling while playing a finished version of Halo: Reach this week. I felt a little bit of regret. Regret, because I–and probably a lot of gamers–have been taking Bungie’s excellent work on the series for granted. And now that the original Halo designers and the universe they worked on are about [...]

Halo: Reach Multiplayer Trailer Gets Explained, Stabs You in the Gut

It’s official: Reach is going to ramp up Halo to a new level of crazy. The multiplayer trailer released by Bungie a while back teased a ton of new features including jetpacks and up-close-and-personal assassinations. Now, on Bungie.net, details get discussed about how some of these features will get used. Among the most interesting tidbits [...]