A Cut Above: ‘Fruit Ninja Kinect’ Review

Fruit Ninja Kinect clocked in at 140.11 MB when I downloaded it a few days ago. In terms of file sizes for downloadable games, that’s practically in the featherweight division. It’s barely the size of a DLC pack for many games, but the fun to be had in playing the HD version of the hit [...]

‘The Gunstringer’ Preview: Finally, a Bad-Ass Kinect Game

Child of Eden is currently my favorite Kinect game. Tetsuya Mizuguchi’s latest masterpiece makes me feel artsy and connected and like I’m floating in the future. All good things, to be sure.

Sphere of a Black Planet: ‘Insanely Twisted Shadow Planet’ Review

Darkness gets used in interesting ways in various video games. For stealth series like Splinter Cell, it’s empowering, letting you strike unaware antagonists in total silence. Coalesced shadow was the metaphorical and literal enemy itself in last year’s Alan Wake, where a dark presence possessed ordinary townspeople and made them demonic killers.

Gamer’s Death Linked to ‘Marathon Session on His Xbox’

Warning: Xbox can kill.

God, Complex: ‘From Dust’ Review

When you’re God, the world is your puzzle.

‘Battlefield 3′ Sales Predicted to Hit 11 Million, First Look at Multiplayer

Everyone with a console knows that this fall’s biggest FPS showdown will be when EA’s Battlefield 3 and Activision’s Call of Duty: Modern Warfare 3 come out within weeks of each other. And, as fans leaning toward one title or another have fired shots on comment threads all over the web, speculation’s run rampant over [...]

Good Mourning to You: ‘Bastion’ Review

Most video games have you trying to forestall disaster. Even the ones set in a post-apocalyptic milieus–like Crysis 2 or Fallout: New Vegas, for example–have you trying to prevent an even more awful end-of-days scenario.

Activision’s Field Generals Talk ‘Call of Duty: Modern Warfare 3′

How important is Modern Warfare 3 to Activision? It’s being co-developed by three separate studios: Infinity Ward (still going after the exit of the studio’s founders), Sledgehammer Games and Raven Software. Glen Schofield comes to Activision from EA, where he worked on the first Dead Space and Dante’s Inferno.

Modern Warfare 3: Blowing Up Wall Street and Hands-On with Spec Ops

So far Activision’s only shown a handful of single-player levels from Call of Duty: Modern Warfare 3, one of this year’s most anticipated games. I talked about two levels from the solo campaign–”Hunter Killer” and “Mind the Gap”– in my E3 2011 coverage and a comparison between Modern Warfare 3 and Battlefield 3, and recently [...]

Some Kind of Wand-erful: ‘Harry Potter and the Deathly Hallows Part 2′ Review

When you think about it, Harry Potter video games were simply born under a bad sign. The stuff that video games can do well when inspired–incredible world-building, the explication of a fantasy construct and its rules–were all done to genius levels in the rich imaginings of J.K. Rowling’s writing. And then, the eight movies that [...]

Infinite Possibilities: Ken Levine Talks About the New ‘BioShock’

Very few games have the kind of anticipation surrounding them that BioShock Infinite does. The first BioShock came out in 2007 and got hailed as a modern-day classic almost immediately for the way it wove character development, environmental design and philosophical underpinnings into a chilling and hypnotic experience.