The 10 Greatest Games for the Apple II

All the old people in the house say yeah!

The Apple II is the most underrated gaming platform of the 1980′s. People — me included —  talk a lot about the greatness of the Atari 2600, but I owe just as much of my gaming DNA to our Apple IIe, with its 64KB RAM — that comes standard, folks — and its revolutionary four-way cursor control.

We had a IIe that sat in the corner of our kitchen, right next to a nice heating vent that you could warm your feet on, and tricked out with a dee-luxe green-on-black monitor. I fed it 5 1/4-inch floppies. It fed me joy. Except when PFS Write ate my social studies paper.

Below are my top 10 Apple II games. This is not a particularly comprehensive survey, as it’s based on the subset of all Apple II games that I could get my hands on when I was in junior high, which was large but not definitive. (Also n.b., I skipped some games, like Zork, which were on every platform and hence not particularly representative of the Apple II gaming experience in particular.)

1. Lode Runner. You could dig left, and you could dig right, and you could run, and you could climb. This was a game mechanic refined into a state of narcotic purity. Well do I remember the agony of the Runner who started digging his hole too late, and wound up getting rushed by the bad guys, who stepped contemptuously over his half-dug hole.

I also remember the triumph of the one kid in our class who figured out that you could jump on the head of a falling bad guy, in mid-air, to cross otherwise uncrossable gaps. Reader, I was that kid.

2. Ultima IV: Quest of the Avatar. The graphics were one step up from ASCII. The action was one step up from epic. I got deeply, deeply lost in the Ultima IV world, in a way I rarely have in any world in any medium since. I should probably have put it first on this list, except that all that ethical stuff about the avatar kinda grated on me. But the game’s ambitions were huge, and its achievement towering. All hail Lord British. (Incredibly, my brother would go on to work on Ultima Underworld II. Had we but known.)

3. Bolo. I don’t meet a lot of people who know Bolo, which was a tank game for the Apple II. I can’t even find a decent link for it. This was a game written by somebody who really knew the machine they were writing for: seriously fast action, smooth scrolling, elegant graphics and surprisingly nice AI enemies. The real mind-boggling fact about this game, to me, was that it randomly generated a new maze for every game, which at the time seemed like black magic. I reached a pinnacle of skill at Bolo that I’ve never achieved in any other field of endeavor. Even blogging.

4. Robotron. This was probably the best arcade port there was for the Apple II. Even though you didn’t have the double-joystick action of the arcade version, Robotron had a distinctive, unique savor on the Apple II it didn’t have on other platforms. There was something authentically alien about the weird way those bastards swarmed you. My sister was great at this one — I remember watching her enter a mystical trance state of ultimate Robotronic consciousness as she powered through levels I never even knew existed.

5. Choplifter. Somehow they really got a fluid, lifelike feel to the way the helicopter banked and turned in this game. You could almost feel the air under your rotor blades. The object, of course, was to fly your helicopter low and at an angle, so your rotor blades cut off the heads of the little guys you were supposed to be rescuing, while you sang “Ride of the Valkyries.”

Related Topics: bilestoad, lode runner, old people, robotron, ultima, what other blog has a bilestoad tag?, Gaming & Culture, Lists
  • http://loonyboi.com/ loonyboi

    I suppose you disqualified Prince of Persia for the same reason you didn’t count Zork? That’s probably my favorite from that era.

    My favorites were mostly text adventures like Zork, Hitchhiker’s Guide, A Mind Forever Voyaging, Suspended, etc. Also Sierra adventure games like King’s Quest/Space Quest.

    Also great: Aliens. Oft forgotten, but man, that game was amazing.

  • http://www.twitter.com/leverus Lev Grossman

    I didn’t hear you say YEAH!

    actually I’m so old I think Prince of Persia showed up too late for me. I was in college by then. it probably belongs on this list, but I just never played it.

  • grape_crush

    No love for Oregon Trail…

  • gratiaplena

    Man, I miss the old IIe. I used to spend HOURS playing Epyx Summer Games, and text-based RPG called Eamon, and King’s Quest.

    Wait, no, I played King’s Quest on my dad’s IBM PC Jr. Which he bought at Egghead. Anyone remember Egghead?

  • http://www.twitter.com/leverus Lev Grossman

    I think we could get school credit in junior high for playing Oregon Trail. That immediately disqualified it from being fun.

  • keirapelican

    If I could get Strategic Conquest for my PC, I would be playing it right now instead of reading this blog.

  • omahalawyer

    I spent WAY too much time playing Sierra’s games, as well as AutoDuel (the Car Wars computer game), Ultima, and HHGTTG. I can never remember if I was playing on a IIe, IIc, IIgs, original Mac, or 8086 PC because my father was the manager of the local Heathkit (later Heath Zenith) store, and was always swapping/upgrading/selling our home computer (the first of which I helped solder together — it was cool to have a dad who was a former avionics officer in the USAF). I really liked creating new levels in Lode Runner — some of which were highly suspect. On an an unrelated note, one of my older brothers spent so much time playing Defender on our Atari that he would play only looking at the small navigation window at the top of the screen and block the rest of the screen with a pillow. Oh, those were the days!

  • grape_crush

    Oregon Trail was a First Person deer shooter, historical RPG, and it allowed me to waste time in class legitimately! That sorta hat trick is an epic win for me…I remember having so much fun on that Apple IIe.

  • http://www.simonvinkenoog.nl/beeld/Yogi%20-%20Annelies%20Rigter.jpg yogi

    Stellar 7!!! I totally forgot about that game. We never had the Apple II, but did have the Mac SE (the original iMac). We’d spend countless hours playing “Where in the World is Carmen Sandiego”.

  • http://www.twitter.com/leverus Lev Grossman

    I probably played Stellar 7 for 6 months before I realize that the proper way to parse “Warplink” was probably “Warp Link” and not “War Plink”

  • http://youtube.com/churchhatestucker Church

    Plus ten for knowing how to play Choplifter, but minus several million for timeliness…

  • http://cartersamuels.wordpress.com jsamuels14

    this post just blew my mind. and the youtube videos are classic. i played all these games but i really lost myself in a iie game called “fahrenheit 451.” and you cannot sleep on “dr.j vs. larry bird” by ea sports!!!!! that was the all time best.

  • http://cartersamuels.wordpress.com jsamuels14
  • dennitzio

    Dude, you have a couple of hits (esp. Choplifter), but the top ten you forgot that I couldn’t stop playing:

    #1: Ancient Art of War (tie)
    #1: Bard’s Tale series (tie)
    #2: Karateka
    #3: Taipan
    #4: Zork Zero (came with a coin!)/Time Zone
    #5: Pinball Construction Set
    #6: Swashbuckler
    #7: Depth Charge (ASCII version)
    #8: Flight Simulator
    #9: Wizardry series
    #10: Pirates!

    One note: I switched to Mac in 1988, so I *could* remember playing one on that instead.

  • http://allenthehusband.wordpress.com/ Hutch

    Was I the only person that played The Magic Candle? Straight out of the Ultima genre, but the story was wonderfully crafted and I think it nailed the mechanic of the RPG.

  • henrymiller404

    Auto Duel, Anyone? What about Sundog?

    Taipan had an interesting glitch in that if you borrowed money from your brother, was it? then paid him back more than you owed, you could get rich from only the negative debt and the rate at which it grew

    A lot of the RPG’s were fun to hack with a sector editor, too… hmmm… long time ago…

    and don’t forget brick-out? break-out? shipped on the System Master Disk…

    I also did a hack to sample audio through the joystick port digital inputs… it basically timed 0-1 and 1-0 transitions and toggled the speaker accordingly… this gave sampled audio at about the same quality as the Wolfenstein audio samples…

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