Does 3D Work?

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The debate whether 3D technology is necessary has basically boiled down to one question: Does the technology even work? Leading the anti 3D group has been Roger Ebert. Vehemently against the technology, he’s posted time and time again his reasons to why he doesn’t believe it’s worth our time and money. In his post “Why I Hate 3-D (And You Should Too),” he argues that the image is always darker than the 2D version, and it rarely provides an experience that’s worth the extra money. In addition to making some of us nauseous and being a distraction, he said that our brain, which is already used to seeing things in the third dimension, automatically converts what we see on the screen. His most poignant argument, however, comes from the fact that he believes Hollywood is dumbing down entertainment and losing the importance of story, not visual tricks, in movies:

I’m not opposed to 3-D as an option. I’m opposed to it as a way of life for Hollywood, where it seems to be skewing major studio output away from the kinds of films we think of as Oscar-worthy. Scorsese and Herzog make films for grown-ups. Hollywood is racing headlong toward the kiddie market. Disney recently announced it will make no more traditional films at all, focusing entirely on animation, franchises, and superheroes. I have the sense that younger Hollywood is losing the instinctive feeling for story and quality that generations of executives possessed. It’s all about the marketing. Hollywood needs a projection system that is suitable for all kinds of films—every film—and is hands-down better than anything audiences have ever seen. The marketing executives are right that audiences will come to see a premium viewing experience they can’t get at home. But they’re betting on the wrong experience.

He also posts a letter from famed film editor and sound designer Walter Murch (Apocalypse Now, The English Patient, Cold Mountain), who explains why 3D technically doesn’t work. It’s a convergence and focus issue, he explains:

But the deeper problem is that the audience must focus their eyes at the plane of the screen — say it is 80 feet away. This is constant no matter what.

But their eyes must converge at perhaps 10 feet away, then 60 feet, then 120 feet, and so on, depending on what the illusion is. So 3D films require us to focus at one distance and converge at another. And 600 million years of evolution has never presented this problem before. All living things with eyes have always focussed and converged at the same point.

If we look at the salt shaker on the table, close to us, we focus at six feet and our eyeballs converge (tilt in) at six feet. Imagine the base of a triangle between your eyes and the apex of the triangle resting on the thing you are looking at. But then look out the window and you focus at sixty feet and converge also at sixty feet. That imaginary triangle has now “opened up” so that your lines of sight are almost — almost — parallel to each other.

We can do this. 3D films would not work if we couldn’t. But it is like tapping your head and rubbing your stomach at the same time, difficult. So the “CPU” of our perceptual brain has to work extra hard, which is why after 20 minutes or so many people get headaches. They are doing something that 600 million years of evolution never prepared them for. This is a deep problem, which no amount of technical tweaking can fix. Nothing will fix it short of producing true “holographic” images.

As a counterpoint, Slate’s Daniel Engber argues that it’s about time for Ebert to quit griping about 3D. If our eyes are already used to seeing in 3D, then what’s the difference if we see a movie in 3D? He says it adds a different experience - the bonus of binocular disparity – which can bring us in to the movie and add to the suspense:

It’s just as silly to presume that viewing a film in 3-D is any less natural—from an evolutionary perspective or otherwise—than watching it flat. For starters, the human eye did not evolve to see elephants stomping across the Serengeti at 24 frames per second. Nor are we biologically attuned to jump cuts, or focus pulls, or the world seen through a rectangular box the sides of which happen to form a ratio of 1.85 to 1. Nor indeed was man designed to gaze at any image while having no control over which objects are in focus and which are blurry. If all those distinctly unnatural aspects of standard, two-dimensional cinema seem unobtrusive, it’s only because we’ve had 125 years to get used to them.

Personally some movies like Avatar I don’t think I would would watch any other way because 3D makes the movie an experience and really helps you enter the world of Pandora. I do like to have my options though, and it does get annoying when I can’t watch a regular movie in 2D because there are only 3D versions out there. I don’t think adding another dimension to classics like The Godfather or A Clockwork Orange will make a difference because people are drawn to these movies because of the high level of storytelling skill it took to make them. What do you think?

More on TIME.com:

Number of Real 3D Screens To Double in Regal Entertainment Theaters

3D Is Already Old Hat – Time To Open Your Noses To The New Hotness

Is 3D Gaming Bad For Young Kids’ Health? Nintendo President Wants to Find Out

Related Topics: 3D, Anti 3D, movies, Pro 3D, roger ebert, Walter Murch, Gadgets, Gaming & Culture
  • spookiewriter

    I agree with Eberts’ point regarding studios eschewing “real” movies to develop simply for flash and bang.
    However, there is room for both. Look at the Academy nominations. There are still filmmakers doing small “art” type movies that focus on story and character.
    I think what’s being ignored in the whole argument though is that the experience of going to the movies is no longer what it used to be. For 2 people to buy tickets, get popcorn and a coke, they can drop $50. Throw in a hot dog or some candy you get to $100 without breaking a sweat. That’s a bunch of money to see something that looks just as good on an entry level home system that can cost $300.
    Sure, you don’t get the audience but does a crowd make “The Kings Speech” any better. I prefer to watch such films at home anyhow. I don’t have to listen to candy wrappers, slurping drinks and small kids to bored to be there while trying to shield my eyes from smart phone screen glare.
    All of that goes away when you go to a big summer movie. The crowd cheers, the soundtrack is loud enough to drown out babies and idiots on the phone. 3D sure makes explosions and FX look cool so spending that $100 doesn’t feel so bad. You feel like you’re paying for an event, not just a movie.
    As for the “realness” of the 3-D, I’m an astronomer who knows some things about optics and yes, it doesn’t work. However, it is an illusion and to many people it looks cool. I agree that “Avatar” would have been just another space opera without it.
    I don’t know, Sonny getting getting killed at the toll booth or all that Ultra-violence might have been pretty cool in 3-D…

  • http://spiritfilledpoetry.wordpress.com CommentatorandPoet

    A well researched and thought out article, this post was well done. I remember as a young child in the early 50′s, seeing 3D movies. Comparing them to today’s movies, I cannot understand why the quality then seemed better. One aspect especially, was that the movies were clearer and brighter. Can anyone explain why?

  • pks29733steel

    I just wonder how many ‘eyes’ will be needing care one we have nothing but 3d movies and the kids with 3d t.v.. Better call my broker and invest in optical!

  • http://tweettwins.wordpress.com tweettwins

    movie theatres have lost the appeal for me. I think I have been 2-3 times in the last 5 years and probably only 10 in the last 10 years. my private movie collection has grown, i own projectors for every room, 50″, 32, 20″ screens as well and even then it takes me a week to get a movie viewing session completed. http://www.holodesk.biz

  • wackyxaky

    Perhaps more interesting is the alternative that Ebert proposes. I can’t remember the name/am too lazy to just google it, but it would be dramatically cheaper and increase the frame rate to something like 50 frames per second. Supposedly it looks amazing, and could do more to “draw the viewer in” to action movie explosions than 3d.

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