There’s a lot of moaning about how so little though goes into the story and scenarios of most video games and the first-person shooter genre, especially, catches a lot of that criticism. Some of that grousing is justified, with all the grim, square-jawed super-soldiers and cookie-cutter corridor combat that gets churned out year after …
TIME Interviews
Here Today, Gone Tomorrow, Here Again?: Kongregate CEO on Disappearing Android App
It’s been an interesting couple of days for Jim Greer, CEO of Kongregate. The web portal destination for independently-developed, browser-based games launched the Kongregate Arcade app on Android Market earlier this week. Bringing 300 of the site’s best games to the millions of Android devices out in the world meant that users got a …
Epic Games President Talks “Bulletstorm,” “Gear of War 3” Multiplayer Beta
What happens when one company makes two of 2011’s most anticipated games? Well, if you’re Epic Games, you reward players who buy the limited edition of Bulletstorm with exclusive passes into the Gears of War 3 multiplayer beta.
(more on TIME.com: Origins: Tanya Jessen, Lead Producer on Bulletstorm)
But, unlike special editions that …
On the Brink, Part 2: Talking with Splash Damage
As 2010 winds down to a close, this game critic’s finding himself for all FPS’ed out. True, the genre gave us the year’s biggest-selling games in Halo: Reach and Call of Duty: Black Ops. But, it’d be hard to argue that either game gives players an entirely new experience. As I wrote earlier, Brink seems poised to do that in a few ways. …
OnLive CEO: “We Want to Be the Netflix of Gaming”
OnLive’s trying to change the way people play video games. First, they launched a beta of a new streaming service that let computer users play video games that are hosted on remote servers. This means that bleeding-edge, processor-intensive titles like Crysis can still be played on a computer with average technical specifications because …
Q&A: Marv Wolfman on DC Universe Online, Love for Video Games
Marv Wolfman knows the DC Universe like few others. He’s written hit runs on Superman and Batman, along with a classic partnership with artist George Perez on the Teen Titans. Most memorably, he destroyed the multiple planes of reality that where alternate versions of the publishers characters existed in 1986’s Crisis on Infinite Earths …
Interview: Shaun White Transforms the World with New Skate Game
What do you do when you’re a snowboarding prodigy? If you’re Shaun White, you start skateboarding and win medals for both Summer and Winter X Games in the same year. What happens then, when you’re one of the most popular and recognizable athletes in the world? You go and win a gold medal in the 2008 Olympics. And after that? Well, you …
Interview: Peter Molyneux Talks Fable III
At about 1:30 in the video below, you’ll notice that Peter Molyneux makes a Batman reference. That’s because Peter Molyneux and I always wind up talking comics. When I first met Molyneux during a press tour for the first Fable, we wound up talking about Garth Ennis and Steve Dillon’s Preacher. And, most recently, he talked about a battle …
Robert Kirkman Talks Walking Dead Weekly
If this weekend’s premiere of AMC’s The Walking Dead makes you wish you could catch up with Robert Kirkman, Tony Moore and Charlie Adlard’s original comic version, but you can’t quite justify spending the money on the first collection sight unseen, don’t worry. Come January, Image Comics will be releasing The Walking Dead Weekly, a …
Techland Interview: Alex Trebek
Jeopardy host Alex Trebek has been dishing out answers in the form of questions since 1984. Trebek recently made a guest appearance in an online episode of NBC’s FCU: Fact Checkers Unit. Who better to check facts than the Father of Facts, himself?
In an interview with Techland, Trebek discusses his career, his thoughts on technology, …
The Playstation and Me: Evan Wells, Part 3
Previous parts: The Playstation and Me: Evan Wells, Part 1, The Playstation and Me: Evan Wells, Part 2
Evan Wells from Naughty Dog talks about where he thinks Sony went wrong with the Playstation 2 and Playstation 3-as well as his own initial skepticism to 3D game development–in the last part of my interview with him.
Are there …
The Playstation and Me: Evan Wells, Part 2
Read part one here: The Playstation and Me: Evan Wells, Part 1
In this section of my talk with Evan Wells, he speaks ill of a long-dead console, Sony’s PSP conundrum and the way that technology inspired Naughty Dog’s successful Jak & Daxter franchise.
Do you remember the first time you saw the Playstation? Or did you hear …