EverQuest wasn’t the first massively multiplayer online game, but it put MMOs on the map, rocketing past Ultima Online to surpass half a million subscribers and become the most commercially successful online fantasy game in the U.S. for half a decade.
It was also arguably the best looking MMO of its day, a full-on 3D world with hundreds of areas or “zones,” populated by elves, orcs, dwarves, gnomes, halflings as well as dragons, trolls, ogres and pretty much any other fantasy critter trope (or variation thereupon) you might find in everything from J.R.R. Tolkien to Dungeons & Dragons.
While EverQuest‘s expansions and sequels never managed anything like the runaway success of Blizzard’s World of Warcraft, the original game is still alive and kicking today, 13 years later, now officially free-to-play.
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