Mario’s leap into 3D was Nintendo at its magical best.
Suddenly, Princess’ Castle wasn’t just an end-point, but a living structure, with paintings that housed entire worlds. Every level was free to roam, with only tiny clues to guide you to each enchanted star. Although Mario’s later adventures became more whimsical, none of them compare to exploring the space within those paintings, and unlocking the secrets of the castle itself.
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